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iwftools is a set of tools and libraries for developers of digital imaging workflow applications. It consists of generic Python components for this purpose, as well as an reference application. It is implemented without any OS specific dependencies.
JUF (Java Update Framework) is a framework that makes easy the implementation of automatic updates of software. It's written in Java and it has been tested in windows and linux but it's hoped it will run in any os with a Java Virtual Machinne.
Wit
Provisio.Collections brings STL like iterator-based containers to the .Net world (especially C#). It offers fundamental sequential (vector/list/deque) and associative (tree/skiplist) containers that can be filled, traversed and modified using iterators.
The aim of the Open OCL (Object Class Libraries) project is to develop a standard library API for true cross platform program development. Target platforms are Linux/UNIX, Windows and Mac OS X.
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A source framework and runtime library for building game engines; providing windowing, input, sound, and networking; in a simple, platform-independant manner. Utilizing C++, OpenGL, and various native APIs to provide a platform-transparent system.
jansolo stands for Java AnnotatioN SOLution Open framework. The main goal is to build up a MVC framework to design web applications using annotations, and integrate with popular OS java technologies to provide a simple bridge to them
ELCO stands for Embedded Lisp COmpiler or Esdens Lisp COmpiler. The goal is to create a lisp compiler for embedded 32bit architectures. (i.e. ARM) With this compiler you are able to write lisp code on a naked chip. No OS needed.
Intended to be a cross-platform 3D engine and toolkit using the Tao framework and allowing C#/F#/.NET developers to target Mac OS X and Windows with a single build.
Also includes accessory tools for managing builds and ports of your game product.