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iWiccle is an online Web 2.0 platform. innovative builders specializing in social networks, blogging sites, web communities, gallery presentations, link directories, & article portals. A universal web community script written in PHP & MySQL. New v1.3
Jadeite Engine is a free cross-platform 3D game development framework. It provides rendering, sound, networking and physics. Please visit the project homepage!
Blazing fast template engine. Created for the web, but can be used for other purposes. Logic-less, Small footprint, speed and full flexibility are outstanding features of this library. PHP and a Java versions. Other platforms will be available.
** Guys I have built a much more powerful Fully Featured CMS system at: https://github.com/MacdonaldRobinson/FlexDotnetCMS
Macs CMS is a Flat File ( XML and SQLite ) based AJAX Content Management System. It focuses mainly on the Edit In Place editing concept. It comes with a built in blog with moderation support, user manager section, roles manager section, SEO / SEF URL
Pyzzle is a cross-platform gameengine for creating large-scale, 2D Myst-like adventure games. The engine supports 2D panoramas, features an intuitive design mode, and allows users to download content from the internet. Pyzzle is written using Pygame.
Realistically and Acronymically Named Generalized Engine. Sometimes shortened to RANGE or RANGEngine. This is primarily a 2D computer gameengine that provides all major functions required. See http://p.sf.net/rangengine/wiki
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A PHP application framework that allows the use of PHP code by a web developer without having to write any PHP code. The concept uses a custom tag mixed within HTML code and an interpreter engine to render the tags using predefined PHP objects.
XAGE, the eXtensible Adventure GameEngine, is intended to be an engine capable of creating and running Sierra-like adventure games. Furthermore, it is the intention to make the engine extensible so that more complex game types can be created as well.
Lite weight loosely coupled framework to build php,mysql ,ajax and A grade css applications . The framework generates smart urls without the use of mod_rewrite.includes built in database layer,template engine, html helpers ,session and model classes.
RAD object oriented php framework for writing extendable and reusable code. This php framework includes statefull event-driven mvc engine, ORM, DB abstraction and class library for common tasks. Application is a set of classes assembled in an XML file.
A virtual world engine writen by C# Provide network,serialization,thread management,work flow,cluster management,RPC etc.It's designed for concurrency. For performance, it doesn't use lock to resolve conflicts, otherwise it use queues.
Mix2ool is an integrated framework (PHP + JS) for developing websites while enabling the usage of HTML5 and some other useful UI components. It's advanced from mix framework but having a big change in the view engine.
Pogolyn is a cross-platform 3D graphics engine intended to be easy-to-use and high performance, which also supports the features for game development. Pogolyn has been renamed to Catcake and moved to http://code.google.com/p/catcake/.
this project completely written in PHP implements a small and easy to use framework
This framework use :
1) PHPMailer for send e-mail
2) Adodb for Database connection
3) Xajax for ajax application
5) Smarty for template engine
6) Mootools
Content Management System developed in PHP, using XSLT as templating engine. Can run on different SQL servers (MySql, SQLite, PostgreSQL, MSSQL soon Firebird) with ADODB or PEAR::DB as DBAL. UNIX/Linux like permissions system.
Entropia Engine++ is a 2D GameEngine designed for an easy cross-platform game development. The project aims to provide a simple and powerfull framework that takes advantage of C++, OpenGL, OpenAL, SDL and more.
I've moved the project to http://www.eepp.com.ar .
This is a gameengine that helps game developer to produce game easier.It is writen in C++ and all of the functions are fixed into classes as the engine is designed in the method of Object-Oriented.