Showing 173 open source projects for "graphics"

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  • 1
    OpenLayer is a hardware accelerated 2D Graphics library. It specifies a new api to be used alongside of Allegro and takes control of how the contents of the screen are rendered and uses OpenGL functions through AllegroGL to allow hardware acceleration.
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  • 2

    gwt-html5-graph

    GWT Diagram Library Components based on html5/eclipse gef/eclipse emf

    gwt-html5-graph(GWT Diagram Library Components) based on: * Google gwt * html5-canvas: IE9/IE10/firefox/safari/opera/chrome * eclipse-gef: Graphical Editing Framework * eclipse-emf: eclipse Modeling framework< * eclipse-uml2: eclipse UML2 project gwt-html5-graph: html5-based technology, has successfully excellent graphics editing framework Eclipse GEF, model editing framework Eclipse EMF, and the Eclipse UML2 Eclipse EMF-based so successfully transplanted to the GWT platform. Based on gwt-html5-graph, the user may transplant very conveniently the eclipse platform development each kind of graph/modelling application to WEB on, also may develops the new WEB vector graph application based on formidable eclipse platform GEF API and EMF/UML2 API, like each kind of flow chart, engineering plat, UML modelling, GIS and so on. ...
    Downloads: 0 This Week
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  • 3
    Downloads: 1 This Week
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  • 4
    Objetivo de disseminar conhecimentos das diversas áreas de saber que envolvem o desenvolvimento de jogos independente de plataforma. The objective to spread diverse knowledge of areas to know that to involve the independent development of platform games
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  • 5
    ColladaLoader is a free open source C# Library that enables developers to load and display Collada 3D Model files (.DAE) in DirectX 10 using the SlimDX SDK. Partitial .X file support. More info: http://www.tomsdevshack.be/projects/colladaloader
    Downloads: 4 This Week
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  • 6
    Jadeite Engine is a free cross-platform 3D game development framework. It provides rendering, sound, networking and physics. Please visit the project homepage!
    Downloads: 0 This Week
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  • 7
    G-Truc Creation is an open source and creativity enthousiat website. As a main goal, G-Truc Creation features an OpenGL Framework (GLF). It's a C++ based project that aims to improve OpenGL programmers work with libraries, documentation, samples and
    Downloads: 75 This Week
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  • 8
    SMILE
    Scriptable Multimedial Interactive Locations Engine, is a C++ written multiplatform engine designed to provide simple way to create 2D games and visualisations. SMILE consists of a shared library built upon SDL, data/ script interpret and Qt editor.
    Downloads: 0 This Week
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  • 9
    LOVE is a free 2D game engine which enables easy game creation in Lua.
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    Downloads: 25 This Week
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  • 10
    Neuroph OCR - Handwriting Recognition
    Neuroph OCR - Handwriting Recognition is developed to recognize hand written letter and characters. It's engine derived's from the Java Neural Network Framework - Neuroph and as such it can be used as a standalone project or a Neuroph plug in.
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  • 11
    Realistically and Acronymically Named Generalized Engine. Sometimes shortened to RANGE or RANGEngine. This is primarily a 2D computer game engine that provides all major functions required. See http://p.sf.net/rangengine/wiki
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  • 12
    Spring3D enables the object-oriented creation and manipulation of 3D geometry running on top of most 3D API (i.e. JOGL or Android's OpenGL). The reference engine is based on Java3D and is in the application process for being made a Spring Extension.
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  • 13
    a bridge between Cocoa's NSImage model and Mac OS X Icon Services' "IconFamily" type; supports assignment of custom icons to files and folders
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  • 14
    Dependency Injection framework for Java3D using Spring. The goal is to provide fast, easy examples of setting up Java3D with Spring.
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  • 15
    GNUexp
    GNUexp is a GNUstep/Cocoa framework and a collection of tools helping you to plan, develop, and administer applications associated with visual psychophysics, experimental psychology and statistical data analysis.
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  • 16
    Set of cross-platform c++ frameworks including database API, XML support, abstracted database backends, report-writer, forms interface and graphing.
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  • 17
    G.A.V. (Graph Algorithm Visualizer) is a tool that visualizes algorithms from graph theory. A step-by-step visualization from each different algorithm allows the user to understand the particular algorithm very easily.
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  • 18
    Pogolyn is a cross-platform 3D graphics engine intended to be easy-to-use and high performance, which also supports the features for game development. Pogolyn has been renamed to Catcake and moved to http://code.google.com/p/catcake/.
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  • 19
    FreeImagePy is a FreeImage library python wrapper. It export the FreeImage library functions, so a python developer can simple use it into python programs. It need a compiled FreeImage library and ctypes for work.
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    Downloads: 3 This Week
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  • 20
    Existing systems for multimedia personalization exploit semantically-rich information for the content creation. Once the content is created, this information is thrown away. The framework derives semantics and integrates it in the presentations.
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  • 21
    Clarity - Game Development Simplified
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  • 22
    ogre4j is a project that enables the use of the OGRE (Object-Oriented Graphics Rendering Engine) library through JNI in Java applications.
    Downloads: 1 This Week
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  • 23
    CartoWeb gis php5 plugin for Kml, geoRSS and geoJSON, OpenLayers export of mapserver layers. Visit exportgge.sourceforge.net/kml/en for latest news and doc.Plugin CartoWeb php5 d'export KML, geoRSS et geoJSON.+d'infos sur exportgge.sourceforge.net/
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  • 24
    Elysion Frameworks
    Elysion Frameworks are a powerful, yet leightweight cross-platform multimedia library to help create games or graphical applications. The frameworks are splitted in three branches: ElysionKronos, ElysionLegacy and ElysionMobile.
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  • 25
    This is a game engine that helps game developer to produce game easier.It is writen in C++ and all of the functions are fixed into classes as the engine is designed in the method of Object-Oriented.
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