Showing 804 open source projects for "tiny-core-plus"

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  • 1
    wxVCL is a set of wxWidgets Classes that gives the same functionality as Borland Visual Component Library (VCL).
    Downloads: 0 This Week
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  • 2
    An engine and meta-model for building role-playing games. Allows the developer to focus strictly on the model (or "world" of the game) and the interactive experience for the end-user.
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  • 3
    The Qt Update Framework (QUP) provides a cross-platform framework for version update notification, download, verification, and installation for Qt-based applications.
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  • 4
    wxPascal are the Object Pascal bindings for the wxWidgets framework
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  • 5
    OpenProxy (Half Object Plus Pattern) Client implements a concept across multiple address spaces by transforming the relevant object into two "halfobjects" plus protocol, one half-object in each address space.
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  • 6
    memo is an free software Framework for Gamedevelopment. It's based on SDL, SDL_image and SDL_mixer for the most of the importent stuff like input, music, sound, sprites and timer.
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  • 7

    wxGraphicControls

    wxGraphicControls is a set of many customizable controls

    wxGraphicControls is a small GUI library built on top of wxWidgets. It contains many customizable controls like wxGraphicButton, wxGraphicMenu, wxGraphicTrackBar, wxGraphicRotatingButton, etc. Almost every control is built out of specified images. You are able to specifiy corresponding images which are shown in the specific state of the control. - supports completly transparent looking controls - loadable through wxWidgets-XRC-System See screenshot for more information!
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  • 8
    MMP is a program/framework designed to process motion data delivered by - for example - a wiimote. The design is modular, so you can adapt it to your own needs.
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  • 9
    L2Packets - library to deal with Lineage II MMORPG game protocol.
    Downloads: 0 This Week
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  • 10
    Simple Foundation is a simple and elegant library to use on top of Qt 4/C++(and at your choice Kde-Libs), to create powerful task-centric applications.
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  • 11
    KERN is a C++ based game engine which is suited especially for 2D tile based games. It provides basic mechanisms and different renderers, so that a single level file is able to be viewed from different perspectives, like topdown or isometric.
    Downloads: 0 This Week
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  • 12
    UTL - Universal Template Library UTL::PTL - Patterns Template Library This is a library that implements the design patterns in generic overview.
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  • 13
    This project is an API I have created over the years and ported to several languages. It contains tools, structures, and algorithms I have found useful in graphics, robotics, and machine vision applicaitons. Points, Lines, Vectors, etc.
    Downloads: 0 This Week
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  • 14

    x3py

    C++ Plugin Framework integrated with Python.

    x3py is designed as a plugin-framework that uses C++ and STL. This framework can integrate with languages including Python by using SWIG.
    Downloads: 0 This Week
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  • 15
    cgpl is C++ template-based parsing library. It does not contains any parser on itself, but provide primitives for creating its own parser using generic programming.
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  • 16
    Ninja INI is a simple, lightweight, and fast INI file reader & writer. It supports 3 levels (sections, keys, and containers), multiple keys with same name, parse command-line (argc & argv). Written in C++ with STL design and optional bindings to Lua.
    Downloads: 0 This Week
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  • 17
    Sirch is a utility portage approach to console-based development of open source software projects. Its goal is to simplify effective API wrappering the glibc and porting to cygwin alike system.
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  • 18
    A flexible, modular game engine that can make use of different components (internally developed or existing external libraries) to implement subsystems such as graphics rendering, AI, audio or physics.
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  • 19
    Glutmaster is a set of platform-independent classes that wrap GLUT in a C++ object model.
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  • 20
    AutoMan is an extension to the SOFA: Simulation Open Framework Architecture. It provides an easier to use programming interface an allows all simulations developed therein to be run in VR.
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  • 21
    To build an interface for all of the most popular 2-D graphic, audio and network libraries, and to create a powerful simple-to-use toolkit that allows programmers to quickly build, release and maintain a single-window 2-D game project.
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  • 22
    AIRY.Forms is an effort to create "Windows forms" wery alike user interface (GUI) and component framework with pure "unmanaged" C++ and STL, so able to be easily ported to other platforms (DirectX version is on the go).
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  • 23
    OpenGMP is an open service platform for implementing advanced decision support solutions for the mining enterprise.
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  • 24

    PyOptFrame-LEGACY

    PyOptFrame-LEGACY is Python OptFrame v2. Newest version v5 on github.

    PyOptFrame-LEGACY is a Python version of OptFrame v2, proposed in 2011, now superseeded in 2021 by v5 on GitHub and PIP. The main objective is to provide the same interface to OptFrame C++ optimization framework, including classic metaheuristics such as genetic algorithms, simulated annealing, variable neighborhood search, first/best/multi-improvement, hill climbing, and multi-objective methods such as nsga-ii. See NEWEST version v5 on GitHub and PIP. Please try Official pyoptframe on...
    Downloads: 0 This Week
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  • 25
    PIEngine is a general purpose 3D game engine designed to be an easy to use framework for game developers. It glues together OGRE, ODE, OIS and some other common parts of an engine.
    Downloads: 0 This Week
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