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This is the home of the old MindTouch Platform and Core. This project was turned over to the community in 2010. Please visit www.MindTouch.com for the most up to date version of MindTouch--software that accelerates customer success.
More info on the old Core and Platform: http://mndt.ch/oss-dep
Thanks for your interest and for making the old MindTouch open source one of the most popular (top 5) open source projects in the world from 2007-2010.
Some key terms commonly associated...
A C++ Implementation of the MIT OpenBlocks Java Code
Please see more details under: http://education.mit.edu/openblocks. I have rewritten the parser and an OpenGL 2D/3D renderer of computer programs written in OpenBlocks. I provide here the full source code and a Microsoft Visual C++ 2005 Solution File. The code includes the C++ Library and a demo driver application that constructs a computer program using OpenBlocks and displays it using OpenGL.
NodeCom is an open-source component framework for extremely constrained WSN. This project sourceforge is under construction. The code will be added soon. See our laboratory web page: http://domus.usherbrooke.ca/
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Gemini Enterprise Agent Platform is Google Cloud's comprehensive platform for developers to build, scale, govern, and optimize agents and models. Choose from Google's most advanced models and third-party models like Anthropic's Claude Model Family.
The dotSesame project is a C# port of the Sesame project, which is originally written in Java. It is an open source RDF database with support for RDF Schema inferencing and querying. Full documentation of Sesame can be found at http://www.openrdf.org/
The goal of this project is to host the translation project, tools and examples published on the http://xulfr.org site, first french resource about Mozilla Technologies
C++ production ready implementation of Scott Seely's Simple SOAP RPC code. OS neutral, HTTP transport, XML validation, envelope parsing, RPC dispatching, extendable data types, fault generation and a extendable test suite useful for release validation.
Now builds on newer versions of Linux.
liblogger is logging framework for C/C++. It supports logging to a file/network/console transparently. It provides several logging levels and is highly customizable. Visit http://liblogger.sourceforge.net for more details.
SCS (Simple Client Server) is a lightweight framework to build server/client applications in .NET. Check this article for usage: http://www.codeproject.com/KB/IP/TCP-Server-Client.aspx
Java support for a C# like class properties w/ first-class support. Simple example API and demo app included. See details here: http://acct001.com/wordpress/?p=215
QtSerialization adds automatic serialization to the Qt Framework with additionnal syntax. See http://www.libertesalternatives.org to know more about it. Feel free to ask me anything about it (mail or Tracker, but preffer to post on my blog )
This is a generic engine for simulation of Game & Watch games, starting with ports of the Madrigal Game & Watch Simulators (http://www.madrigaldesign.it/sim/). It is designed to run anywhere SDL is available, with emphasis in handheld machines.
A class library to create and manage applications using the SoMVC architecture. See Doug's blog at http://dougrday.wordpress.com/ for more information about the SoMVC architecture.
TappedAudio is an audio library with an emphasis on the programming interface -- agnostic to the backend, written in highly-encapsulated C++ and using SWIG to present a unified API for C++, Python, Ruby, etc., regardless of the underlying audio platform.
The Kiwi-User-Interface-Framework supports the implementation of graphical user interface for Mac OS X. You can implement GUI based on multi threading software architecture. For more details see http://kiwi-ui-frmk.sourceforge.net/
The Kiwi Thread Framework supports multi thread programming for Mac OS X. You can implement hierarchical control/data flow graph using this framework. For more details see http://kiwi-thread-fmk.sourceforge.net/,
ColladaLoader is a free open source C# Library that enables developers to load and display Collada 3D Model files (.DAE) in DirectX 10 using the SlimDX SDK. Partitial .X file support. More info: http://www.tomsdevshack.be/projects/colladaloader
Realistically and Acronymically Named Generalized Engine. Sometimes shortened to RANGE or RANGEngine. This is primarily a 2D computer game engine that provides all major functions required. See http://p.sf.net/rangengine/wiki
Sharemind is a secure multiparty computation system that allows you to process data without seeing it.
IMPORTANT: The version available on this page is a seriously outdated version that is kept available as an educational tool. More recent versions with more features and better quality are available from http://sharemind.cyber.ee/.
The Open Source Health Information Platform is a Python implementation of openEHR electronic health record specifications http://www.openehr.org. Project website : http://launchpad.net/oship Analytics are at: http://www.ohloh.net/projects/oship
Pogolyn is a cross-platform 3D graphics engine intended to be easy-to-use and high performance, which also supports the features for game development. Pogolyn has been renamed to Catcake and moved to http://code.google.com/p/catcake/.
See http://okapi.opentag.com/ for LATES VERSION of the Okapi Framework
THIS VERSION ON SOURCEFORGE IS NO LONGER SUPPORTED and works only on Windows.
The Okapi Framework is a set of components and tools for localization and translation tasks. THE NEWEST JAVA-BASED VERSION OF OKAPI IS AVAILABLE AT: http://okapi.opentag.com/
The new version runs on Windows, Mac, Linux, etc.
Entropia Engine++ is a 2D Game Engine designed for an easy cross-platform game development. The project aims to provide a simple and powerfull framework that takes advantage of C++, OpenGL, OpenAL, SDL and more.
I've moved the project to http://www.eepp.com.ar .