Showing 40 open source projects for "linux space invaders"

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  • 1
    Crystal Space 3D SDK
    Crystal Space is an Open Source 3D SDK for Unix, Windows, and MacOS/X. It renders with OpenGL and features GLSL shaders, CG shaders, deferred rendering, dynamic shadows, bullet based physics library, terrain engine, skeleton based animation meshes, exporter for Blender, portals, etc...
    Downloads: 11 This Week
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  • 2
    Daabli
    Daabli is a simple cross-platform serialization framework for C++.
    Downloads: 0 This Week
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  • 3
    famos

    famos

    Framework for Agent-oriented MOdelling and Simulation

    Famos is a Java-based framework for developing agent-based models. It uses the discrete-event simulation framework Desmo-J (http://desmoj.sourceforge.net) as its simulation engine. Famos implements event-driven time advance and focusses on supporting an explicit model of space for the environment, including the movement of agents. Famos was developed in the context of a PhD project. Many aspects of its implementation are therefore still in the prototype stage. It does come with two...
    Downloads: 0 This Week
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  • 4
    Tuple Spaces

    Tuple Spaces

    Tuple space with time outs and transactions.

    Java implementation of a Tuplespace. Moved to https://github.com/mike-k-houghton/tuplespace A Tuple is an ordered list of items. A Tuple Space is a form of associative memory where entries, tuples, are stored in the space and are retrieved using search criteria that are based on the intrinsic properties of the tuples. The two key operations are put get And that is it! There are refinements on these operations including, for example, timeouts where the tuple will only exist...
    Downloads: 0 This Week
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  • 5
    Polyester is a tuple space framework based on the lighTS project, with extensions to support asynchronous and decoupled interaction of agents. The provided example application is a (toy) library of XML documents that can be queried using XPath.
    Downloads: 0 This Week
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  • 6
    PROCOL space-based framework for multi-core. Based on LighTS (http://lights.sourceforge.net/). More to come soon ...
    Downloads: 0 This Week
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  • 7
    This project provides a middleware framework for the provision and operation of a Personal Smart Space (PSS). The PSS is a means for sharing services, and information, while automating certain actions and learning about the usage habits of the user.
    Downloads: 0 This Week
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  • 8
    This helper allows you to write NSIS scripts in Delphi code using Ctrl-Space style and compile them into Software Distribution using NSIS installation system.
    Downloads: 0 This Week
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  • 9
    Entangled is a distributed hash table (DHT) and peer-to-peer tuple space, based on Kademlia. It is written in Python, and makes use of the Twisted framework. This can be used as a base for creating peer-to-peer (P2P) network applications.
    Downloads: 0 This Week
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  • 10
    Blackboard implements a lightweight, portable tuple space suitable for multi-agent system and distributed component design. Supports implicit invocation via content-filtered asynchronous events, blocking call semantics, and shared memory messaging.
    Downloads: 0 This Week
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  • 11
    DeadZone is a total rework of the popular web based space trading game BNT the new GUI incorporates Ajax technology and is totally 'skinnable' DeadZone is now in the release candidate phase and many new features have been added and are being finalised
    Downloads: 0 This Week
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  • 12
    PyPlayground is an environment for developing algorithms involving movement in a space of up to three dimensions using Python.
    Downloads: 0 This Week
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  • 13
    Grinda is a Tuple Space implementation for the Globus Toolkit.
    Downloads: 0 This Week
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  • 14

    Vigo::3D

    (Moved to http://code.google.com/p/igb/)

    (Moved to http://code.google.com/p/igb/) Vigo::3D is a library for multi-agent simulation and visualization in 3D space.
    Downloads: 0 This Week
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  • 15
    OpenProxy (Half Object Plus Pattern) Client implements a concept across multiple address spaces by transforming the relevant object into two "halfobjects" plus protocol, one half-object in each address space.
    Downloads: 0 This Week
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