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Microlog is a small, yet powerful logging library for mobile devices based on the Log4j API. Supports Java ME (J2ME) and Android. Logs to device, to PC or to servers online. Used in all phases from development on emulator/device to outdoor field-testing.
LuaDist is a CMake built module distribution and deployment tool for the Lua programming language. It aims to achieve zero configuration runtime environment for Lua modules and libraries be it source or binary.
Spring3D enables the object-oriented creation and manipulation of 3D geometry running on top of most 3D API (i.e. JOGL or Android's OpenGL). The reference engine is based on Java3D and is in the application process for being made a Spring Extension.
Pyzzle is a cross-platform game engine for creating large-scale, 2D Myst-like adventure games. The engine supports 2D panoramas, features an intuitive design mode, and allows users to download content from the internet. Pyzzle is written using Pygame.
Mono open source ECMA CLI, C# and .NET implementation
Mono is an open‑source implementation of Microsoft's .NET Framework (ECMA‑compatible), enabling developers to build cross‑platform applications. Supported by the .NET Foundation, Mono allows .NET code to run across different operating systems. You can run the mono and mcs test suites with the command; make check. You can verify your installation by using the mono-test-install script, it can diagnose some common problems with Mono's install. Failure to follow these steps may result in a broken installation. The Mono Project (mono/mono) (‘original mono’) has been an important part of the .NET ecosystem since it was launched in 2001. ...
Fast prototyping environment in Lua for GUI, DSP and ANN development. Based on lqt, lfann, and our code. Goal minimal build dependencies. Only contains what we or any contributor needs.
Lusca is a test-framework for testing network applications under unix-like operating systems. Provides remote equipment control, automated script execution, event logging and more.
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The CoreLibrary is a multiplatform object library for C++ (Linux, Win32, MacOSX, PocketPC).
It provides many of the common objects found in Java (Strings, Threads, Collections, etc.) and has the ability to send objects across the network like CORBA.
Now part of Apache's Mahout machine learning project at http://mahout.apache.org/-- please see there for latest info and code and releases and support!
The CodeTime platform covers every aspect of parallel software from authoring, through distribution, to run-time. Its goals are: high programmer productivity; write once, run high performance anywhere; and wide acceptance.
An implementation of protothreads (extremely lightweight threads) that includes a UNIX-like scheduler, requires the GCC C compiler but no operating system. NOTE: This project is no longer being maintained here; see http://code.google.com/p/protothread/
Tudu Lists is a J2EE application for managing todo lists. It's based on Spring 2.5, JPA/Hibernate and AJAX (using the DWR framework). It's a simple yet effective project management tool, and it is also often used as a sample Spring application.
The Microinstall is a set of classes that makes it easy to distribute your MIDlets. The end users could send your MIDlet to other people via Bluetooth, Ir, SMS or MMS.
Thank You for Visiting the AOL Open Mobile Platform Site. OMP 1.0 is now available for download! Open Mobile Platform is an open source mobile application development platform that supports Windows Mobile, Java, BREW, Symbian and Linux platforms. You can
Spine provides a means of using inversion of control(dependency injection) techniques to create a multi tier application by using a generic model to instantiate java classes specified in configuration along a defined process flow.
Playputer SDK is open source C/C++ framework whose purpose is to help development of virtual machine libraries for playing casual games.These libraries emulate classic home computers, video game consoles,and other hardware or software systems.
UDAE allows developers to access data both
locally and over WSN from a variety of sources, such
as sensors, communications links and platform components in a
unified manner.
The Flexible Registration and Evaluation Engine (f.r.e.e.) allows the composition, evaluation and optimization of image processing/registration algorithms. It also aims to boost the exchangeability and comparability of data and algorithms in research.
Smith is an open source, cross-platform ColdFusion® engine, written entirely in Java. Running on top of Java Runtime Environment and Java Servlet Container, it can be deployed virtually on any operating system and work with any web server.