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IUP is a portable toolkit for building graphical user interfaces. It offers a configuration API in three basic languages: C, Lua and LED. IUP purpose is to allow a program to be executed in different systems without any modification.
...For the latest version of this project, refer to http://code.google.com/p/lualinq/
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The syntax is very similar to LINQ and reminds of SQL, for those who already know those languages. It’s released with a BSD 3 clause license.
It uses a very basic subset of Lua, which allows it to be used also in very restrictive embedding scenarios (e.g. videogames).
The focus on data instead of processing makes it suitable for all those scripts where querying the hosting application entities is paramount: RPG videogames, Adobe Photoshop Lightroom.
Xenos Engine is an open source scriptable 3d simulation engine. Xenos provides a unified interface to a diverse collection of open source libraries, exposed to an easy to use scripting language.
This is a game engine that helps game developer to produce game easier.It is writen in C++ and all of the functions are fixed into classes as the engine is designed in the method of Object-Oriented.
OpenFrag is an Open Source, multi-platform game. It plays in a medieval environment where Orcs and Humans fight to the death in a multiplayer session. Compile instructions and dependencies can be found on the following wiki page: http://wiki.openfrag.org
This project aims at writing a threaded, object-oriented and scriptable game engine targetting the .NET platform, using a mixture of c# or managed c++ ports of famous c/c++ components such as OGRE, CEGUI, Newton, Lua, Python, Audiere, OpenAL, etc...