Showing 16 open source projects for "aosp-project-mido"

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  • 1
    LuaUnit

    LuaUnit

    LuaUnit is a popular unit-testing framework for Lua

    ...It supports several output formats (Text, TAP, JUnit, etc.) that can be used directly or work with continuous integration platforms (Jenkins, Maven, etc.). LuaUnit may be installed as a rock or directly added to your project. For simplicity, LuaUnit is contained into a single file and has no external dependency. LuaUnit may also be used as an assertion library, to validate assertions inside a running program. In addition, it provides a pretty stringifier that converts any type into a nicely formatted string (including complex nested or recursive tables).
    Downloads: 0 This Week
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  • 2
    CD
    CD (Canvas Draw) is a platform-independent graphics library. It is implemented in several platforms using native graphics libraries: Windows (GDI) and X-Windows (XLIB). The canvas is an abstract surface that can be a window, an image or a metafile.
    Downloads: 29 This Week
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  • 3

    lglicua

    Developer Assistant for PUC-Rio Tecgraf sci/tech toolkits on GNU/Linux

    ...See: <https://www.lua.org/about.html>. This Assistant helps with installation (needs sudo), and non-sudo day-to-day project activities such as SVN updates and project patch/edit/build/run. The "hello, world" dialog box Bash/Lua script is two lines: #!/bin/bash ../support/play-lua-tec iup=require("iuplua"); iup.Message("MyApp", "hello, world")
    Downloads: 0 This Week
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  • 4
    PyGObject for Windows

    PyGObject for Windows

    All-In-One PyGI/PyGObject for Windows Installer

    Cross-platform python dynamic bindings of GObject-based libraries for Windows 32-bit and 64-bit.
    Downloads: 20 This Week
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  • 5
    LuaLinq

    LuaLinq

    Lightweight Linq-like library for Lua

    Lightweight Linq-like library for Lua. For the latest version of this project, refer to http://code.google.com/p/lualinq/ Sorry for that. The syntax is very similar to LINQ and reminds of SQL, for those who already know those languages. It’s released with a BSD 3 clause license. It uses a very basic subset of Lua, which allows it to be used also in very restrictive embedding scenarios (e.g. videogames).
    Downloads: 0 This Week
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  • 6
    The TORUS framework project aims to provide a complete application lifecycle management environment (from requirements to tests), supporting most common platforms and programing languages, and centered on one main concept: Think Once & ReUSe!
    Downloads: 0 This Week
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  • 7
    LOVE is a free 2D game engine which enables easy game creation in Lua.
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    Downloads: 34 This Week
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  • 8
    3D real-time framework designed for rapid prototyping and interactive environments. Using Lua as the high-level access point to the engine and component-based entities, one only needs to alter scripts to create an interactive environment, like a game.
    Downloads: 0 This Week
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  • 9
    This is a game engine that helps game developer to produce game easier.It is writen in C++ and all of the functions are fixed into classes as the engine is designed in the method of Object-Oriented.
    Downloads: 0 This Week
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  • 10
    hiperGL - Is a 2D OpenGL hardware accelerated blitter, graphic loader, frame manager, a DIV like sprite system, and more utilities for creating video games. It works under SDL. It's portable, and easy to use.
    Downloads: 0 This Week
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  • 11
    OpenFrag is an Open Source, multi-platform game. It plays in a medieval environment where Orcs and Humans fight to the death in a multiplayer session. Compile instructions and dependencies can be found on the following wiki page: http://wiki.openfrag.org
    Downloads: 0 This Week
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  • 12
    This project explores the unproven concept of a "game browser", which attempts to bring what we have with current websites into the game world.
    Downloads: 0 This Week
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  • 13
    NaN3D is a real-time 3d software rendering engine for the C++ programming language. This project is relased under the LGPL License.
    Downloads: 0 This Week
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  • 14
    This project aims at writing a threaded, object-oriented and scriptable game engine targetting the .NET platform, using a mixture of c# or managed c++ ports of famous c/c++ components such as OGRE, CEGUI, Newton, Lua, Python, Audiere, OpenAL, etc...
    Downloads: 0 This Week
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  • 15
    Layered and skinned G.U.I. , alpha blending, plugins system, embedded script engine, signal & slot, xml & xslt, unicode string
    Downloads: 0 This Week
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  • 16
    I think it will be the brother of dogengine.
    Downloads: 0 This Week
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