Showing 11 open source projects for "unity save editor"

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  • 1
    Pokemon Unity

    Pokemon Unity

    A framework to build Pokémon RPG games

    A framework to build Pokémon RPG games. I use IIcolour Spectrum's original Pokemon Unity as a base with Herbertmilhomme's framework. So far, this project use wrapper ( Legacy <=> Framework ), and in the future, I want to remove the wrapper. This project is playable, but it has some issues and some features are disabled. Use Unity Hub or Editor to import this project's folder (/Pokemon Unity). Build and run the project.
    Downloads: 6 This Week
    Last Update:
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  • 2
    MercuryMessaging

    MercuryMessaging

    Framework to facilitate communication in the Unity game engine

    The Mercury messaging toolkit is a new way to handle cross-component communication in the Unity game engine. It integrates seamlessly with the Unity Editor, and is both robust and expandable. It has been tested in Unity 2020 up until 2020.3.21f1, Unity 2019 up until 2019.2.17f1, Unity 2018 up until 2018.3.13f1, Unity 2017 up until 2017.4f1, and 5.6. The toolkit contains the Mercury messaging framework, which is a messaging and organizational framework built around the Mercury Protocol. ...
    Downloads: 0 This Week
    Last Update:
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  • 3
    Infracost VSCode Extension

    Infracost VSCode Extension

    See cost estimates for Terraform right in your editor

    Infracost's VSCode extension shows you cost estimates for Terraform right in your editor! Prevent costly infrastructure changes before they get into production. Compare configs, instance types, regions etc: copy/paste a code block, make changes and compare them. Quick cost estimate: write a code block and get a cost estimate without having to use AWS, Azure or Google cost calculators, or read the long/complicated pricing web pages.
    Downloads: 1 This Week
    Last Update:
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  • 4
    VvvebJs

    VvvebJs

    Drag and drop website builder javascript library

    ...Components and blocks/snippets drag and drop. Undo/Redo operations. One or two panels interface. File manager and component hierarchy navigation. Add a new page. Live code editor. Image upload with example PHP script included. Page download or export HTML or save the page on the server with example PHP script included. Components/Blocks list search. Bootstrap 4 components. Youtube, Google maps, Charts.js, etc widgets. By default, the editor comes with Bootstrap 4 and Widgets components and can be extended with any kind of components and inputs.
    Downloads: 3 This Week
    Last Update:
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  • 5
    QFramework

    QFramework

    Unity3D System Design Architecture

    QFramework is to provide a set of simple, powerful, easy-to-use, SOLID principles, support domain-driven design (DDD), event-driven, data-driven, layered, MVC, CQRS, modular, easy-to-extend architecture, her source code is only Up to line 800, you can completely save it in your notes app. Presentation layer: ViewController layer. The IController interface is responsible for the performance when receiving input and state changes. In general, MonoBehaviour is the presentation layer. System...
    Downloads: 0 This Week
    Last Update:
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  • 6
    Neomake

    Neomake

    Asynchronous linting and make framework for Neovim/Vim

    ...It runs “makers” (linters, compilers, format checkers, test commands) in the background and surfaces results as signs, virtual text, or via quickfix/location lists. The system is highly configurable: you can define per-filetype makers, chain multiple tools, and control when they run (on save, on write, on cursor hold, or manually). Run several makers concurrently and aggregate results. Because it uses job control and timers, it scales well on large codebases and keeps the editor responsive. It’s useful both as a general “make” front end and as a diagnostic engine for code quality. Async execution of linters, compilers, and test commands via “makers”. ...
    Downloads: 2 This Week
    Last Update:
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  • 7
    xNode

    xNode

    Unity Node Editor: Lets you view and edit node graphs inside Unity

    Unity Node Editor: This lets you view and edit node graphs inside Unity. Thinking of developing a node-based plugin? Then this is for you. You can download it as an archive and unpack to a new unity project, or connect it as a git submodule. xNode is super userfriendly, and intuitive and will help you reap the benefits of node graphs in no time.
    Downloads: 5 This Week
    Last Update:
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  • 8
    Zenject

    Zenject

    Dependency Injection Framework for Unity3D

    ...Injection across different Unity scenes to pass information from one scene to the next. Scene parenting, allows one scene to inherit the bindings from another. Support for global, project-wide bindings to add dependencies for all scenes. Convention based binding, based on class name, namespace, or any other criteria. Ability to validate object graphs at editor time (including dynamic object graphs created via factories).
    Downloads: 0 This Week
    Last Update:
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  • 9
    Graphiti is a generic graph editor plug-in for Eclipse created at the IETR/INSA of Rennes that can load/edit/save potentially any type of graph in text or XML. Please consult the project homepage at http://graphiti-editor.sf.net for more information.
    Downloads: 0 This Week
    Last Update:
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  • 10

    ByChance Framework

    A generic framework for the generation of game levels.

    This project has moved to GitHub: https://github.com/npruehs/ByChance
    Downloads: 0 This Week
    Last Update:
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  • 11
    Vulcan Project

    Vulcan Project

    This project has been moved to [Vulcan2012]

    This project does not update here anymore. This project has been moved to [Vulcan2012] https://sourceforge.net/projects/vulcan2012/ Vulcan Project is micro-architecture that are implemented the basic commands (open, close, undo / redo, copy / paste ...) and the docking-system is required for UI development. Vulcan Project is based on Flex / AIR framework.
    Downloads: 0 This Week
    Last Update:
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