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Robust, Lightweight, Cross-platform, Template Software. STLSoft is a collection of STL and standard library extensions, and facades over operating-system and 3rd-party APIs.
A set of C++ libraries that provide core classes to build a project upon. From exceptions and basic types (String, Integer, Float, etc.) to collections, configs and loggers. Where possible, Java API is followed. STL based implementation. Ruby Application Framework (TSC-TPM) extensions. Ruby based utilities for simplifying day-to-day work.
Moved to: https://github.com/stemkit-collection
OOGtk is a lightweight C++ wrapper for GTK+, EASY to use, with a simple but powerful syntax, crossplatform, header only. OOGtk is written in modern C++ and uses STL objects & templates when possible, it also avoids pointer where possible.
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C++ Fuzzy Logic Programming Library -
For problem solving in the fuzzy logic domain. It has an object oriented API well suited to C++ syntax for direct inclusion in source code.
Portable to platforms that support the C++ STL.
MathX is a fixed-length arithmetic-types written in pure c++ templates.
The goal is to provide signed-integer, unsigned-integer, IEEE-754 float-point and fixed-point types, all with specific number of bits.
To this moment, only signed-integer and unsigned-integer are completed for little-endain architecture.
Any compiler that support c++03 or c++11 can successfully compile MathX.
Refer to README for more information.
The Micro C++ Library (libmicxx) is a small set of portable and easy to use classes providing core features commonly used in modern applications. It is based completely on the Standard C++ Template Library (STL).
This project has been moved to https://github.com/rhcad/x3c .
[ Moved to https://github.com/rhcad/x3c ] x3c is designed as a plugin-framework that uses C++ and STL. This framework has many frequently-used and lightweight plugins. x3c can be used to easily develop plugins and applications for multiple platforms.
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...The library is written in C++ and places emphasis on clean and extensible object-oriented design and efficient algorithms. It is intended as a replacement and extension of the Standard Template Library (STL) that would be closer to modern trends in IT represented by the Base Class Library in .NET or the Java Class Library.
AshTL aims to provide a complete framework for dealing with spatial data in an efficient, parallel manner. As such, we primarily provide container classes and data types relating to 2D and 3D coordinate grids.
AshTL is currently in alpha development (some features may not work correctly, and interfaces are likely to change). While in alpha and beta development, AshTL is licensed under AGPL v3+. Stable releases will include an exception so that AshTL itself will always be AGPL, but will...
The Standard Portable Library (SPL) is a smart pointer based cross platform framework. SPL is an STL replacemnt and has an API similiar to .net and java. Features include Dates, pointer debugging, collections, IO, network, data, threading, and XML.
A library of standard data structures in C, similar to STL in C++. Includes variable-length arrays, deques, hashtables, avl trees, binary heaps, and many other useful structures, with a simple and intuitive interface.
A generic implementation of STL containers and some STL algorithms. The main intent is no make this STL implementation to work with any kind of pointers defined by allocator classes, e.g. memory_mgr::offset_ptr.
A set of C++ containers, data structures, & utilities:
Stack-based STL-like containers (StackVector, StackMap, etc.).
Serialization, Interpolated Value, CircularBuffer, Quadtree, IntegralUnit, LocatedException
STLshm provides an C++ STL Allocator implementation for creating and using STL containers (and any other allocator aware types) in shared memory regions. It supports multiple shared region implementations.
Provide Perl object management with a framework similar to STL. Includes a class producer to generate the code for the main member functions incl the ctor, data member accessor funcs, clone, swap, copy ctor, and singleton class type producer.
wGui is a simple, platform independent dialog manager library using SDL and FreeType2. Written in C++ (with extensive use of the Standard Library and STL) the intention is to leave all of the antiquated C paradigms out of it (like #defines).
CSTL is a port of the C++ STL to C# 2.0 and .NET. The library utilizes C# generics, anonymous methods, and enumerable iterators, while alleviating some of C#'s deficiencies (no C++ templates, limited operator overloading, no C++ style iterators, etc).
Provisio.Collections brings STL like iterator-based containers to the .Net world (especially C#). It offers fundamental sequential (vector/list/deque) and associative (tree/skiplist) containers that can be filled, traversed and modified using iterators.
A project to bring elements of the std namespace from C++ to PHP 5.3. It will include common C++ includes (cstdlib,cmath,etc) as well as several classes derived from STL (containers, iterators, algorithms, etc).
Ninja INI is a simple, lightweight, and fast INI file reader & writer. It supports 3 levels (sections, keys, and containers), multiple keys with same name, parse command-line (argc & argv). Written in C++ with STL design and optional bindings to Lua.
AIRY.Forms is an effort to create "Windows forms" wery alike user interface (GUI) and component framework with pure "unmanaged" C++ and STL, so able to be easily ported to other platforms (DirectX version is on the go).