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...The fully fused MLP component of this framework requires a very large amount of shared memory in its default configuration. It will likely only work on an RTX 3090, an RTX 2080 Ti, or high-end enterprise GPUs. Lower-end cards must reduce the n_neurons parameter or use the CutlassMLP (better compatibility but slower) instead. tiny-cuda-nn comes with a PyTorch extension that allows using the fast MLPs and input encodings from within a Python context. These bindings can be significantly faster than full Python implementations; in particular for the multiresolution hash encoding.
Arianne is an engine to develop multiplayer online games like Stendhal
Arianne is a multiplayer online engine to develop turn based and real time games, providing a simple way of creating the game server rules and clients like our MORPG Stendhal. Our engine Marauroa uses Java and SQL for hosting hundreds of players on a solo host.
Stendhal is a fun friendly and free multiplayer online adventure game with a huge and rich world. With hundreds of NPCs and different quests, features like the Travel log and achievement system keep track of progress. Thousands of...
Bot Framework provides the most comprehensive experience for building conversation applications. With the Bot Framework SDK, developers can build bots that converse free-form or with guided interactions including using simple text or rich cards that contain text, images, and action buttons. Developers can model and build sophisticated conversation using their favorite programming languages including C#, JS, Python and Java or using Bot Framework Composer, an open-source, visual authoring canvas for developers and multi-disciplinary teams to design and build conversational experiences with Language Understanding, QnA Maker and sophisticated composition of bot replies (Language Generation). ...
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Crystal Space is an Open Source 3D SDK for Unix, Windows, and MacOS/X. It renders with OpenGL and features GLSL shaders, CG shaders, deferred rendering, dynamic shadows, bullet based physics library, terrain engine, skeleton based animation meshes, exporter for Blender, portals, etc...
Cross platform 2D game creation framework with Python bindings
FIFE is a cross platform 2D game creation framework written in C++ with Python bindings. It's designed to be flexible enough to support a wide variety of 2D game types but specializes in 2D isometric type views.
A codebase for the construction of 3d online virtual worlds. Includes everything you need to make your own multiplayer online roleplaying game. All game rules are contained in plugins which can be written in easy scripting languages such as Python.
The main purpose of the Moonlight Engine is to be a general 2D game engine geared towards tile-based games, and RPGs specifically. Support for online games is also planned.
CardShark is a software package that includes a utility for creating and organizing playingcards and an interactive environment for playing games with those cards via the internet.
Eynhorn is a 3d action rpg engine / framework. It will support dialog system, fight system, armors and weapons, and will include a map assembly. It is realized in Soya 3d and Python, so it'll be platform independent.