Showing 18 open source projects for "lua engine"

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  • 1
    Unicorn Engine

    Unicorn Engine

    Unicorn CPU emulator framework (ARM, AArch64, M68K, Mips, Sparc

    ...Clean/simple/lightweight/intuitive architecture-neutral API. Implemented in pure C language, with bindings for Pharo, Crystal, Clojure, Visual Basic, Perl, Rust, Haskell, Ruby, Python, Java, Go, D, Lua, JavaScript, .NET, Delphi/Pascal & MSVC available. Native support for Windows & *nix (with macOS, Linux, Android, *BSD & Solaris confirmed). High performance by using the Just-In-Time compiler technique. Support fine-grained instrumentation at various levels. Thread-safe by design. Distributed under free software license GPLv2. Another significant change on this version is the addition of some new APIs to allow better control on how the core engine works.
    Downloads: 15 This Week
    Last Update:
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  • 2
    REFramework

    REFramework

    Scripting platform, modding framework and VR support for RE Engine

    A mod framework, scripting platform, and modding tool for RE Engine games. Inspired by and uses code from Kanan. Supports Resident Evil 2, Resident Evil 3, Resident Evil 7, Resident Evil Village, Devil May Cry 5, Monster Hunter Rise. Lua Scripting API (All games), VR, Generic 6DOF VR support for all games, motion controls for RE2/RE3 (RE7 and RE8 motion controls are still WIP!), first person (RE2, RE3), free camera (All games), scene timescale (All games), manual flashlight (RE2, RE3, RE8), FOV slider & vignette disabler (RE2, RE3, RE8).
    Downloads: 192 This Week
    Last Update:
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  • 3
    Comedot

    Comedot

    Godot game template and component-based framework

    Comedot is a minimalist dot-based game engine built with Lua and LÖVE2D, designed for creating simple, highly stylized, and often weird or experimental games. It leverages a low-resolution aesthetic and embraces simplicity in both visuals and game mechanics, offering a unique canvas for hobbyist developers and game jam participants.
    Downloads: 0 This Week
    Last Update:
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  • 4
    F·W·K

    F·W·K

    3D game engine/framework in C, with Luajit and Python bindings now

    3D game framework in C, with Luajit and Python bindings now.
    Downloads: 0 This Week
    Last Update:
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  • 5
    Capstone

    Capstone

    Capstone disassembly/disassembler framework

    ...Implemented in pure C language, with lightweight bindings for D, Clojure, F#, Common Lisp, Visual Basic, PHP, PowerShell, Emacs, Haskell, Perl, Python, Ruby, C#, NodeJS, Java, GO, C++, OCaml, Lua, Rust, Delphi, Free Pascal & Vala (ready either in main code, or provided externally by the community).
    Downloads: 15 This Week
    Last Update:
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  • 6
    LuatOS

    LuatOS

    Powerful embedded Lua Engine for IoT devices, with many components

    Powerful embedded Lua Engine for IoT devices, with many components and low memory requirements (16K RAM, 128K Flash).
    Downloads: 3 This Week
    Last Update:
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  • 7
    LuaRadio

    LuaRadio

    A lightweight, embeddable software-defined radio framework

    ...LuaRadio can be used to rapidly prototype software radios, modulation/demodulation utilities, and signal processing experiments. It can also be embedded into existing radio applications to serve as a user-scriptable engine for signal processing. LuaRadio blocks are written in pure Lua, but can use LuaJIT's FFI to wrap external libraries, like VOLK, liquid-dsp, and others, for computational acceleration, sophisticated processing, and interfacing with SDR hardware.
    Downloads: 0 This Week
    Last Update:
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  • 8
    Cocos2d-x

    Cocos2d-x

    Open-source, cross-platform, game-development tools

    Cocos2d-x is a mature, free, open-source, cross-platform C++ game development framework—derived from cocos2d-iPhone—for building 2D games, interactive media, and demos across major platforms. Fast and compressed textures: PVR compressed and uncompressed textures, ETC1 compressed textures, and more. Language: C++, with Lua and JavaScript bindings. Android Studio 3.0.0+ to build Android games(tested with 3.0.0). JRE or JDK 1.6+ is required for web publishing. Fast font rendering using Fixed...
    Downloads: 9 This Week
    Last Update:
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  • 9
    Scrupp is a cross-platform 2D engine which uses SDL and OpenGL for visualization. It is controlled by external Lua scripts. The core supports various image, sound, music and font formats. The hard work is done by plugins written in Lua.
    Downloads: 0 This Week
    Last Update:
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  • 10
    Xenos Engine is an open source scriptable 3d simulation engine. Xenos provides a unified interface to a diverse collection of open source libraries, exposed to an easy to use scripting language.
    Downloads: 6 This Week
    Last Update:
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  • 11
    Universal, platform independet, scriptable, networking game engine with physics and sound support.
    Downloads: 0 This Week
    Last Update:
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  • 12
    LOVE is a free 2D game engine which enables easy game creation in Lua.
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    Downloads: 7 This Week
    Last Update:
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  • 13
    This is a game engine that helps game developer to produce game easier.It is writen in C++ and all of the functions are fixed into classes as the engine is designed in the method of Object-Oriented.
    Downloads: 0 This Week
    Last Update:
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  • 14
    The Gamebook Engine is the first free, cross-platform engine for writing gamebooks, such as the "Choose Your Own Adventure" series, or the "Lone Wolf" series. TGE can interpret scripts that use the "Hyena" gamebook format.
    Downloads: 0 This Week
    Last Update:
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  • 15
    OpenFrag is an Open Source, multi-platform game. It plays in a medieval environment where Orcs and Humans fight to the death in a multiplayer session. Compile instructions and dependencies can be found on the following wiki page: http://wiki.openfrag.org
    Downloads: 1 This Week
    Last Update:
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  • 16
    The main purpose of the Moonlight Engine is to be a general 2D game engine geared towards tile-based games, and RPGs specifically. Support for online games is also planned.
    Downloads: 3 This Week
    Last Update:
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  • 17
    This project aims at writing a threaded, object-oriented and scriptable game engine targetting the .NET platform, using a mixture of c# or managed c++ ports of famous c/c++ components such as OGRE, CEGUI, Newton, Lua, Python, Audiere, OpenAL, etc...
    Downloads: 0 This Week
    Last Update:
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  • 18
    NiL is a modular multi-purpose gaming engine including a multiplayer worm game a little like quake, except it's 2d and a little like worms except it's realtime.
    Downloads: 0 This Week
    Last Update:
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