Showing 4 open source projects for "audio plugins"

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    Icarus Scene Engine

    Icarus Scene Engine

    3D .NET engine for Windows, Linux, Mac

    Icarus Scene Engine is a cross-platform, CLS-compliant 3D framework, integrating open source APIs into a cohesive all-open-source, all .NET solution. For Windows, MacOSX & Linux. Uses OpenTK, OpenGL, OpenAL APIs for graphics and audio. Runs on Mono/.NET. Links to FFMpeg for streaming video, and FreeType as a temporary conversion mod to bring fonts into a native XML format. Binary builds of Icarus will be infrequent, roughly every 18 months or so, the GIT code updates regularly on a...
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  • 2
    JUCE is a C++ toolkit for building cross-platform applications on PC/Mac/Linux/iOS/Android. Particularly good for complex, customised GUIs and audio/midi processing, it also includes a vast range of classes to help with all your day-to-day programming tasks.
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  • 3
    Aurora.js

    Aurora.js

    JavaScript audio decoding framework

    Aurora.js is a JavaScript framework that simplifies audio decode pipeline implementation—covering source, demux, decode, and playback stages. It provides high-level APIs for inspecting and playing audio, supports plugins for decoders (MP3, AAC, FLAC), works in browser and Node.js (via Browserify), and abstracts browser audio APIs.
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  • 4
    EAT Pure Data
    EAT is a new set of accessible abstractions for composition and diffusion that are currently under development in Pure Data Extended.
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