Showing 4 open source projects for "audio generation"

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  • 1
    JUCE

    JUCE

    JUCE is an open-source cross-platform C++ application framework

    JUCE is an open-source cross-platform C++ application framework for creating high-quality desktop and mobile applications, including VST, VST3, AU, AUv3, RTAS and AAX audio plug-ins. JUCE can be easily integrated with existing projects via CMake, or can be used as a project generation tool via the Projucer, which supports exporting projects for Xcode (macOS and iOS), Visual Studio, Android Studio, Code::Blocks and Linux Makefiles as well as containing a source code editor. JUCE projects can be managed with either the Projucer (JUCE's own project-configuration tool) or with CMake. ...
    Downloads: 41 This Week
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  • 2
    Beep

    Beep

    A little package that brings sound to any Go application

    A little package that brings sound to any Go application. Suitable for playback and audio processing. Beep is built on top of its Streamer interface, which is like io.Reader, but for audio. It was one of the best design decisions I've ever made and it enabled all the rest of the features to naturally come together with not much code. Decode and play WAV, MP3, OGG, and FLAC. Encode and save WAV. Very simple API. Limiting the support to stereo (two channel) audio made it possible to simplify the architecture and the API. ...
    Downloads: 0 This Week
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  • 3
    SoundHelix

    SoundHelix

    Versatile algorithmic random music generation software written in Java

    SoundHelix is a free versatile Java framework for algorithmic random music composition. SoundHelix can generate random songs, play them (for example, on any number of MIDI devices or MIDI-capable software synthesizers) and is highly customizable using XML configuration. SoundHelix also allows writing the generated music as MIDI files. SoundHelix produces music that is actually enjoyable to listen to.
    Downloads: 29 This Week
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  • 4
    Icarus Scene Engine

    Icarus Scene Engine

    3D .NET engine for Windows, Linux, Mac

    Icarus Scene Engine is a cross-platform, CLS-compliant 3D framework, integrating open source APIs into a cohesive all-open-source, all .NET solution. For Windows, MacOSX & Linux. Uses OpenTK, OpenGL, OpenAL APIs for graphics and audio. Runs on Mono/.NET. Links to FFMpeg for streaming video, and FreeType as a temporary conversion mod to bring fonts into a native XML format. Binary builds of Icarus will be infrequent, roughly every 18 months or so, the GIT code updates regularly on a...
    Downloads: 2 This Week
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