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REX: Remote EXecution Distributed Computing Services for Linux and Solaris,
providing C and C++ APIs, librex library and "rexd" daemon software to implement
Load Balancing Process Migration : Dump + Restore, Remote File and Resource Management.
This project is an API I have created over the years and ported to several languages. It contains tools, structures, and algorithms I have found useful in graphics, robotics, and machine vision applicaitons. Points, Lines, Vectors, etc.
RapidWAD is a web application development Framework/tool. it eliminates redundancy among three tiers of a typical web project. Allows developers to write pages with no or very less backend code. Very quick and useful for medium size applications.
Don't expect this to be a high quality graphics library (it will be 2d) however it will be cross platform (*nix's, Linux, windows). We will write it in C (see the name?) compiled with the mingw software and the gcc software and jam build tool.
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Sirch is a utility portage approach to console-based development of open source software projects. Its goal is to simplify effective API wrappering the glibc and porting to cygwin alike system.
This is a Java Swing wizard dialog framework based on Robert Eckstein's article and sourcecode at http://java.sun.com/developer/technicalArticles/GUI/swing/wizard/. The Wizard is allowed to have multiple paths to the finish button,
The g1u3 project is an extremely lightweight framework for gluing software components together. The core of the framework is written in platform neutral ANSI C with parsimony and conciseness as primary design imperatives.
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Etch is a cross-platform, language- and transport-independent framework for building and consuming network services. With Etch, service development and consumption becomes no more difficult than library development and consumption.
Gcf is a messaging middleware which provides Asynchronous Communication Framework for distributed apps developement. Distributed Apps developers could use GCF Library functions to build applications with less overhead of knowing system details.
JCM is a state-of-the-art Java concurrency management framework.
It's main features are: efficient resource management, code simplicity,
stability and reliability.
Geth is a reliable distributed program development kit.The goal is making development of reliable distributed program with standard C++ more ease.The name "Geth" came from video game "Mass Effect".The design came from Erlang and ZeroMQ.
Gesture Recognition mAnagement Framework for Interactive Tabletop Interfaces. Built on top of the TUIO C# client, the framework supports multi-touch and multi-user interactions. The possible use of tangible objects is particularly contemplated.
Adan is a cross platform game library aimed to casual/indie gaming development.
It will be easy to use and easy to extend in any other language beacuse it is written in C.
A light-weight C#.Net library to manage storage and retrieval of user settings. The actual data storage is configurable and adapters for standard Sql databases including SQLite, XML files, and flat files are planned.
The mayo web application framework is a no bullsh**, lightweight framework providing only a bare-bones architecture for building real web applications with a strong focus on maintainable sourcecode.
The co-simulation adapation platform serves as programming framework and middleware to enable coupling of distributed, heterogeneous numerical models. The framework facilitates the adaptation and integration of new sub-models into a common simulation platform.
A flexible, modular game engine that can make use of different components (internally developed or existing external libraries) to implement subsystems such as graphics rendering, AI, audio or physics.
Libmsgq is a library that provides a common interface to System V and POSIX message queues. It is intended to provide message queues that are independent from the underlying operating system.
Simple Foundation is a simple and elegant library to use on top of Qt 4/C++(and at your choice Kde-Libs), to create powerful task-centric applications.
KERN is a C++ based game engine which is suited especially for 2D tile based games. It provides basic mechanisms and different renderers, so that a single level file is able to be viewed from different perspectives, like topdown or isometric.