Showing 2323 open source projects for "c# source code"

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  • 1
    Metaprogramming: proof of the concept.
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  • 2
    Francois's Game Library is an object-oriented library for 2D games. It attempts to cover basic techniques that are essential to the game but waste a lot of time in development. You tell the game what to do rather than how to do it.
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  • 3
    Interact with a computer by chatting to it! ChatApps is a graphical Eclipse-based framework to design and execute interactive workflows. Applications can be located in a fashion similar to locating a document with the Google Desktop toolbar.
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  • 4
    Paperboy WDM is a web development framework built around the concept of separating logic, content, and presentation without the complexities of SQL. It uses Paperboy RSS as a translation layer between content (in XML) and presentation.
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  • 5
    A platform independent and ANSI-C compliant framework simplifying the implementation of event driven designs on embedded systems. Unlike other similar frameworks StrawLib uses the simpler metaphor of flow graphs rather than that of finite state machines.
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  • 6
    JXmlSql is a Java database API ( MySql, Oracle, Access )that eliminates JDBC code. JXmlSql allows developers to define application and prepopulation SQL statements inside xml files. Options for query, insert, update, delete, report and prepopulation SQL.
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  • 7
    FreeMMG 2 is a C++ game network engine based on a hybrid client-server and peer-to-peer overlay network, aimed at supporting avatar-based games (RPGs or shooters) in a massively multiplayer context.
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  • 8
    sCODE stands for s/CODE//, that is to say a replacement for CODE Designer, a tool for designing DDS (AS400) screens, integrated within WSAD/Eclipse, with Webfacing editing capabilities, and scripting tools.
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  • 9
    OpenRDL is an open source alternative to Microsoft’s SQL Server Reporting Services. Reports are based on the Report Definition Language (RDL) specification with multiple output formats (PDF, HTML, printer). Deployment on Windows, Linux (Mono) or embedded
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  • 10
    The DBC framework uses reflection to inspect a type, it then generates source for a proxy object containing checks on predicates in attributes attached to members of the type. Proxy code is compiled into an in-mem assembly used to enforce DBC rules.
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  • 11
    FLAKE is a toolkit for PHP web application development. It provides objects for abstracting interface element definitions, rendering, and behaviour. Use of these objects should result in faster development and maintenance, easier code reuse, and the abil
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  • 12
    A collection of C++ classes for work with socket io, networking, rpc, encryption, threading, pcre, logging etc.
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  • 13
    Persist.NET is a persistence framework written in C#.
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  • 14
    Framework for storing and editing Forestry-related XML data, with a specialised graphical interface for each object type. Plug-in API for adding functionality. Coded in Java, uses WebStart for distribution, swing GUI, ~100k lines of code.
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  • 15
    Framework for Ufo Clones (FUC) is a cross-platform library for constructing multi-player isometric team warfare games. The platform enables developers to forget tedious programming and focus on, e.g., audio and the graphics, AI, and the game dynamics.
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  • 16
    A suite of modern C++ libraries and tools that simplify the development of professional applications.
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  • 17
    C++ Development Kit. A library to help programmers develop C++ programs. The library include XML DOM parser wrapper, Plug in architecture for Data base access and log facilities.
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  • 18
    extremda is a framework speeding up application design and maintenance. Mixing code generation and custom code, you can reach speed in development from a model driven architecture and full control on sensitive, detail points.
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  • 19
    Marigold is an in-container "scenario-based" white-box unit-testing framework for J2EE applications that permits direct testing of business logic and data-access layers, and separates test-data from test-code.
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  • 20
    Boxed Jellyfish Game Library (BJGL) is a C++ library aimed at OpenGL game development.
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  • 21
    The DataTime Process Framework is intended to support the processing of time-based data in a modular, concurrent, distributed and extensible manner. C++, using YARP, ACE, Qt and MUSCLE on Linux, OSX, Windows and Solaris.
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  • 22
    The Autonomous is a powerful framework to make autonomous class tests. With it you can make the autonomous objects with your operations, specify one behavior then start the process. The tests will be executed in linear, circular or aleatory way. Enjoy!
    Downloads: 0 This Week
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  • 23
    GameBots# is a client API written in C# for GameBots, a research-oriented platform for building artificially-intelligent autonomous agents for computer games.
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  • 24
    A gaming platform for Linux using SDL, expat, ggz, openal, opengl. To provide game designers with a quick resource and development option for the open source community.
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  • 25
    EmbedDB is a set of simple APIs for interacting with embedded databases in an intuitive fashion. It aims to implement each language binding in an identical way, enforcing binary compatibility, and leveraging the host language's standard structural types
    Downloads: 0 This Week
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