Start building on Google Cloud with $300 in free credits. No commitment, no credit card required until you're ready to scale.
Launch your next project with $300 in free Google Cloud credits—no strings attached. Test, build, and deploy without risk. Use your credits across the entire Google Cloud platform to find what works best for your needs. After your credits are used, continue with always-free tier services. Only pay when you're ready to scale. Sign up in minutes and start exploring.
Start Free Trial
Build Agents and Models on One Platform
Everything you need to build production-ready agents and models. Access 200+ Google and third-party AI models and tools.
Gemini Enterprise Agent Platform is Google Cloud's comprehensive platform for developers to build, scale, govern, and optimize agents and models. Choose from Google's most advanced models and third-party models like Anthropic's Claude Model Family.
CSTL is a port of the C++ STL to C# 2.0 and .NET. The library utilizes C# generics, anonymous methods, and enumerable iterators, while alleviating some of C#'s deficiencies (no C++ templates, limited operator overloading, no C++ style iterators, etc).
KAGEfx is a framework to load shader programs based on the OpenGL Shading Language contained within an XML file that holds descriptive metadata about the shader and to replace shader modules on the fly with respect to their level-of-detail metadata.
Give your IT, operations, and business teams the ability to deliver exceptional services—without the complexity.
Freshservice is an intuitive, AI-powered platform that helps IT, operations, and business teams deliver exceptional service without the usual complexity. Automate repetitive tasks, resolve issues faster, and provide seamless support across the organization. From managing incidents and assets to driving smarter decisions, Freshservice makes it easy to stay efficient and scale with confidence.
The Event class is an event manager for Macromedia Flash in ActionScript 2, that supports listeners. It is suitable for code-controlled animation that is time-based, eg intros, transitions.
BugEye is an XML-based unit test creation framework. Being XML-based, it can be easily translated to almost any language. The current translations are C#, Java, JavaScript, and Visual Basic. Future translations include C++, Python, Perl, and PHP.
PradoC is a port of the core Prado framework to a native PHP C extension. For now until the project reaches an Alpha state you may access the sourcecode via subversion: `svn co https://svn.sourceforge.net/svnroot/pradoc pradoc'.
Firebolt Network library (fnl) is a high level framework for network protocol implementations. You can implement your finite state machine oriented network protocol without messing with sockets. Define your states,events,transitions and you're ready.
Hermes is a P2P middleware. It's not a framework, but it's a shell over the existing frameworks. This shell is made in such a fashion that it's possible to the app developer to change the underlying framework without any changes to his app code.
This framework provides an easy to use, reusable, optimized, and portable suite of C++ classes. It takes away complexity by handling all low-level work, thus speeding initial development, resulting in fewer bugs, and lowering maintenance costs.
WARFARE is a lightweight, extensible Web Application Framework to enable Construction and maintenace of web based applications without writing any Java code.
A Web based interface allows for real time maintenance and tweaks to the system.
CoPP is an object-oriented framework for developing algorithms for robot path planning. One of of the design goals is to make it easy to make comparisons between various path planning algorithms.
Remote Invocation Framework (RIF) is a framework for RMI that is 100% dynamic and uses WS over HTTP and HTTPS for brokering. Finally a framework exists to enable RMI with less that 6 lines of code including both the client & server side.
An implementation of the Model-View-Controller (MVC) design pattern based on the Jakarta Struts Framework. Includes a core library (Horizon), a servlet container (Stratus), and a Server Pages Engine (Phase). Resembles the J2EE web container environment.
Libraries for rapid development of Augmented Environment / Reality systems. Cross-platform, though hardware interfacing is currently provided mainly for Windows. Provides encapsulated video capture, image processing, multi-threading and OpenGL renderer.
This project aims at writing a threaded, object-oriented and scriptable game engine targetting the .NET platform, using a mixture of c# or managed c++ ports of famous c/c++ components such as OGRE, CEGUI, Newton, Lua, Python, Audiere, OpenAL, etc...
AspectJ Exception FrameWork (AJEFW) provides a central point and code reuse on the treatment of different kinds of exceptions presents in an application, everything specified in a xml configuration file. Framework para tratamento de exceções em AspectJ
Surge is the name of an advanced game engine--includes graphics, sound, physics, scripting, networking, and more. Surge is also the name for the first game for this engine, which will be based on a replacement until the Surge Engine becomes viable.
Riser is a dynamic object framework that aims to make business logic easy to code and maintain. Also in the scope of the project is creating UI tools that will bind to the dynamic objects and make it easy to keep model and presentation logic separate.
pircbotcpp is a IRC C++ software development kit. It is a C++ port of pircbot. pircbotcpp is an Object Oriented client framework which lets you write quick and easy C++ IRC bots. It includes comprehensive documentation and samples.
osgField is a NodeKit library which provides universal animation mechanism and update event hierarchy to the OpenSceneGraph. With this NodeKit, you can make a built-in animations not only for transformation but also material, text and so on.