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C++ production ready implementation of Scott Seely's Simple SOAP RPC code. OS neutral, HTTP transport, XML validation, envelope parsing, RPC dispatching, extendable data types, fault generation and a extendable test suite useful for release validation.
Now builds on newer versions of Linux.
Dynamic tree of Java objects encapsulates hard-drive and Jar/Zip files (and their inner files) and Java objects all the same way. Create new ways of communication as executable Jar files, like a paint program that creates/uses paint programs as tools
A framework library which aims to independize we all, the delphi developers, from the different glitches of the platform, and attempts to provide code that is independent from the OS. It is based on *heavy* use of interfaces. Works on FPC (FreePascal).
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iTclC is a framework for [incr Tcl]. It makes Itcl more flexible.
Provides: memory management and mechanisms for creating user interfaces. Not yet suitable for developing professional applications with - of course it is a very basic framework.
C++ application framework and widget library for the X Window System
JX is a full-featured C++ application framework and widget library (SDK) for use with the X Window System.
The API is documented here: http://libjx.sourceforge.net/api/
The FAQ is here: https://github.com/jafl/jx_application_framework#readme
X-VR 2 is a C++ framework, currently it features an RDBMS layer, a Network layer, Platform abstraction layer, Math utility classes and Multi-threading. The framework has been designed to be portable across differen Unix flavors.
SpriteWorld (spriteworld.org) is a game SDK for Macintosh written in C. The goal of this project (SpriteWorld X) is to create a cross-platform version of SpriteWorld which sits on top of SDL (libsdl.org) and OpenGL (opengl.org) / OpenAL (openal.org).
This will be a PHP framework, supporting PHP version 5.2.x and higher. The main feature of this framework is that it will not force any structure of it\'s own. It will just provide routines and classes to make life of a PHP developer much easier.
Allows editing of any size file in hexadecimal, decimal and ASCII. A great tool that allows you to edit and analyze the contents for either the data or resource fork of any type of file. 68K, PPC and Carbon run on MacOS 7-9 and X.
Objetivo de disseminar conhecimentos das diversas áreas de saber que envolvem o desenvolvimento de jogos independente de plataforma. The objective to spread diverse knowledge of areas to know that to involve the independent development of platform games
LIEL (Language Independent Extension Library) is a language-agnostic library containing solutions to various programming problems and extending the capabilities of existing frameworks and code libraries.
ColladaLoader is a free open source C# Library that enables developers to load and display Collada 3D Model files (.DAE) in DirectX 10 using the SlimDX SDK. Partitial .X file support. More info: http://www.tomsdevshack.be/projects/colladaloader
A cross-platform Python Bluetooth API for Mac OS X, GNU/Linux and Python For Series 60. Provides simple device and service discovery, RFCOMM sockets, L2CAP client sockets, OBEX file transfer, service advertising, and access to local device information.
JsUnit is a unit testing framework for client-side JavaScript in the tradition of the XUnit frameworks. Development began in 2001. As of 11/28/2009, development has moved to GitHub: http://github.com/pivotal/jsunit
The X Beam ("the cross beam") is a cross platform C++ 3D world simulation engine with powerful customization support. It is currently being developed for Linux, Mac OS X, and Windows.
REMO == Remo Edits Makello Online: you can -- either with a web browser or a face-to-face Ruby application -- define SQL tables, links & indexes. REMO turns this into the framework of an application to manage the data (first sales data, so Makello).