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Helios is a PHP5/MySQL Based Application framework developed to quickly and easily develop, deploy and mantain corporate web-portals and webapps - keeping in mind ease of programming and easy to use UIs with built-in user interactivity.
DeadZone is a total rework of the popular web based space trading game BNT the new GUI incorporates Ajax technology and is totally 'skinnable' DeadZone is now in the release candidate phase and many new features have been added and are being finalised
A one file PHP 5.2.x web development framework built on the o.php libraries and using the JSON Template engine. The complete system weighs in at 50KB and gives you the tools to make simple sites quickly.
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The main purpose of the Moonlight Engine is to be a general 2D gameengine geared towards tile-based games, and RPGs specifically. Support for online games is also planned.
This project aims at writing a threaded, object-oriented and scriptable gameengine targetting the .NET platform, using a mixture of c# or managed c++ ports of famous c/c++ components such as OGRE, CEGUI, Newton, Lua, Python, Audiere, OpenAL, etc...
PHP Core Framework which included Template Engine, Multi-Language System, Forum, Exchange Center, Photo Album, Membership Management and User Registration. Base on the pattern, developer can enhance more function for it by writing more module.
PHP Foundation Clasess is an object oriented PHP5 framework to design and build applications using a Model View Controller architecture. It is database independent as uses XSL rather then a traditional template engine.
A small PHP template engine implementing the concept of layouts and blocks, similar to the Tiles plugin of the Jakarta Struts Framework. A page consists of a layout and its corresponding blocks providing content.
Srad framework for PHP5 provides a easy way to create and manage web-based applications object oriented with PHP5, ADOdb, Ajax and Smarty template engine.
Surge is the name of an advanced gameengine--includes graphics, sound, physics, scripting, networking, and more. Surge is also the name for the first game for this engine, which will be based on a replacement until the Surge Engine becomes viable.
SAGE stands for Simple Asynchronous GameEngine and is an attempt to implement a multithreaded gameengine in C#. For rendering/physics/sound/etc it uses(/will use) open source libraries (like OGRE, ODE, etc) through plugins.
An implementation of the Model-View-Controller (MVC) design pattern based on the Jakarta Struts Framework. Includes a core library (Horizon), a servlet container (Stratus), and a Server Pages Engine (Phase). Resembles the J2EE web container environment.
Spineless is a generic cross-platform 3D gameengine implemented in Python. Focus is on flexibility, clean design and ease of use, not pure speed or bleeding edge graphics.
BooGame is an object oriented CLS-compliant, 2D gameengine framework that provides high-level hardware accelerated video, audio, keyboard, mouse, embedded scripting and many image formats. Written in C#, BooGame targets .NET 1.1, 2.0 and Mono platforms.
PHP website framework with classes and examples to easily create the framework for a website the proper way. Includes template engine classes, database access classes, error logging, email clases and more.
VSGE is a platform-independent, "very simple" gameengine based on the SDL and OpenGL libraries. Using unorthodox technologies when appropriate, it strives to make developing non-trivial games simple and fun.
A XAJAX based framework for building web applications with the functionality of desktop ones. Delphi like programming style for PHP using own engine. You define ONLY form HTML and event handlers. No java except 5-6 lines to call XAJAX. Still Joomla aware
Object oriented PHP Framework written in PHP5. Focus on security, optimisation for speed and data uniquity, includes a internal Templating engine but compatible to others. almost configuration less. autoloading classes. caching of sql, output, classes.
The Golem Engine is a Python-driven project which brings together many open source libraries such as PyOGRE and PyODE into a powerful 3d gameengine by and for small and independent game studios. It uses a component-based game entity system for maximum f
phpMorph is a php framework based on the Smarty template engine. The core feature is the semiautomatic generation of (administration) html interfaces for a MySql powered website.
OOB/N1 is a PHP5 Framework. Its meant to work under IIS/Apache and Win/Linux enviroments without modifications.
This framework is not a simple Template/DB pack, but a complete engine to develop PHP-Applications.
High level OpenGL framework and gameengine for REALbasic. Goal is to create an API with REALbasic's easy of use while maintaining OpenGL's versatility; along with a general use gameengine.