Showing 1437 open source projects for "c--"

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  • 1
    AIRY.Forms is an effort to create "Windows forms" wery alike user interface (GUI) and component framework with pure "unmanaged" C++ and STL, so able to be easily ported to other platforms (DirectX version is on the go).
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  • 2
    Dead lock free locking library.
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  • 3
    Simple library for creating spe accelerators for the CELL BE and Playstation 3
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  • 4
    A cross-platform threading library designed specifically for use with Ogre3D.
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  • 5
    libsnio - with the help of this library of TCP and UDP functionality can be added to any program, quickly and easily.
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  • 6
    The Adventure System (or TAS for short) is a game engine, which handles rendering, sound, scripting, networking and a host of other features required to develop a game.
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  • 7
    Framework for the declarative development of smart client applications in .Net. The main parts of the framework will be a communication component, declarative layout manager, deployer component and a controls library.
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  • 8

    PyOptFrame-LEGACY

    PyOptFrame-LEGACY is Python OptFrame v2. Newest version v5 on github.

    PyOptFrame-LEGACY is a Python version of OptFrame v2, proposed in 2011, now superseeded in 2021 by v5 on GitHub and PIP. The main objective is to provide the same interface to OptFrame C++ optimization framework, including classic metaheuristics such as genetic algorithms, simulated annealing, variable neighborhood search, first/best/multi-improvement, hill climbing, and multi-objective methods such as nsga-ii. See NEWEST version v5 on GitHub and PIP. Please try Official pyoptframe on https://pypi.org/project/optframe/ for OptFrame v5 (last updated 2022).
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  • 9
    Intended to be a cross-platform 3D engine and toolkit using the Tao framework and allowing C#/F#/.NET developers to target Mac OS X and Windows with a single build. Also includes accessory tools for managing builds and ports of your game product.
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  • 10
    It will be used on Linux platform for laptop,pc,mobile devices,etc. Users can connect different devices together with this suite to auto-enable connections, share internet, transmiting files, etc. by zero-conf experience.
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  • 11
    wxVCL is a set of wxWidgets Classes that gives the same functionality as Borland Visual Component Library (VCL).
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  • 12
    A neural networks framework for solving problems and processing data using neural networks of various descriptions.
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  • 13
    Formigueto is a distributed, filter-stream and event based run-time environment
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  • 14
    Web Objects in XML (Framework) is an interoperable and lightweight system for distributed objects. It is currently built in Java and C#. Remote objects are serialized in a standard XML format, and they are accessible trough their own URL.
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  • 15
    Olimpo's Games is a group of game developers. Our objective is to develop tools, frameworks and games using C++, OpenGL and SDL. Olimpo's Games é um grupo de desenvolvedores de jogos eletrônicos. Nosso objetivo é desenvolver ferramentas, quadro de t
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  • 16

    Multicriterial multicast test platform

    A platform for testing multicriterial multicast algorithms

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  • 17
    NUSoftware Game Engine is a framework used for games development. A simple API to easily create games using advanced 3D graphics & sound systems simplified for the average programmer.
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  • 18
    An engine and meta-model for building role-playing games. Allows the developer to focus strictly on the model (or "world" of the game) and the interactive experience for the end-user.
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  • 19
    Monkey Bench is a application for live tweaking and debugging of a running application. While Monkey Bench itself mostly acts as a plugin container, it simplifies the process of making custom debug & tweak tools specialized for certain applications.
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  • 20
    The Alchemy Application Framework enables developers to write client server applications without the need to develop the client.
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  • 21
    The ff asm lib is a collection of commonly used platform independent assembler functions.
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  • 22
    wxPascal are the Object Pascal bindings for the wxWidgets framework
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  • 23
    memo is an free software Framework for Gamedevelopment. It's based on SDL, SDL_image and SDL_mixer for the most of the importent stuff like input, music, sound, sprites and timer.
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  • 24
    StyxTelegramBotFramework

    StyxTelegramBotFramework

    A modular Telegram bot framework for C++ developers.

    This project is a Telegram bot framework designed for C++ developers, aimed at simplifying the complexities of bot development. By leveraging a highly modular plugin system, you no longer need to worry about low-level network communication or API interactions. Simply focus on developing plugins for your desired features, and you can quickly build powerful and extensible Telegram bots.
    Downloads: 0 This Week
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  • 25

    wxGraphicControls

    wxGraphicControls is a set of many customizable controls

    wxGraphicControls is a small GUI library built on top of wxWidgets. It contains many customizable controls like wxGraphicButton, wxGraphicMenu, wxGraphicTrackBar, wxGraphicRotatingButton, etc. Almost every control is built out of specified images. You are able to specifiy corresponding images which are shown in the specific state of the control. - supports completly transparent looking controls - loadable through wxWidgets-XRC-System See screenshot for more information!
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