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KTK is an efficient and easy-to-use C++ GUI library for Linux. KTK emulates its entire widgets set, and is completely themeable. KTK tries to perform tasks with minimal lines of code using a highly object-oriented design.
Monkey Bench is a application for live tweaking and debugging of a running application. While Monkey Bench itself mostly acts as a plugin container, it simplifies the process of making custom debug & tweak tools specialized for certain applications.
A flexible, modular game engine that can make use of different components (internally developed or existing external libraries) to implement subsystems such as graphics rendering, AI, audio or physics.
AutoMan is an extension to the SOFA: Simulation Open Framework Architecture. It provides an easier to use programming interface an allows all simulations developed therein to be run in VR.
PIEngine is a general purpose 3D game engine designed to be an easy to use framework for game developers. It glues together OGRE, ODE, OIS and some other common parts of an engine.
Olimpo's Games is a group of game developers. Our objective is to develop tools, frameworks and games using C++, OpenGL and SDL. Olimpo's Games é um grupo de desenvolvedores de jogos eletrônicos. Nosso objetivo é desenvolver ferramentas, quadro de t
Mobile.Windows.Forms offers functionality for developing mobile applications using .NET Compact Framework 1.0, including multiple screen configurations, keyboard navigation and XML based user interface definitions.