x-kad (extensible kad): a basic implemention of a kad (decentralized p2p) network. Virtual network techniques (tun driver) allow transparent access to other nodes in the network.
SAGE stands for Simple Asynchronous Game Engine and is an attempt to implement a multithreaded game engine in C#. For rendering/physics/sound/etc it uses(/will use) open source libraries (like OGRE, ODE, etc) through plugins.
OmniPortal was built on the idea of having a web-portal-kernel, that could handle security, themeing, and localization. This means that you can create any web based system on top of OmniPortal (i.e. ERP, CMS, CRM) easily. Mono and .Net is supported.
The Technical Library Template Interface is a library capable of providing standardized interfaces in Creative Commons EAL-4 standards to the open source community.
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BooGame is an object oriented CLS-compliant, 2D game engine framework that provides high-level hardware accelerated video, audio, keyboard, mouse, embedded scripting and many image formats. Written in C#, BooGame targets .NET 1.1, 2.0 and Mono platforms.
sqNET is a database abstraction layer based on .NET/Mono reflection and attributes. Use this framework if you need database-independant, easy-to-implement and time-saving database access.-Having to cope with database design only once during development.
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libPaje is a library developed with GNUstep library and is released under the GNU LGPL. The library intends to provide a way to generate trace files for Paje Visualization Tool. It can be used to create converters from other format to Paje format.
libwt is a SDL based c++ toolkit that provides signal & slots and a layout manager. It utilizes, when possible, the SDL framework like SDL_Mixer, SDL_Image, SDL_ttf, SDL_gfx, SDL_net etc.
A suite of Open Source controls for ASP.NET. The project's aim is to develop a range of powerful controls for .NET developers that are of commercial quality, but without the cost of commercial products.
Simple OpenGL Layer - Small cross-platform library used to create an OpenGL context. Goal to be the smallest and simplest to use layer to create OpenGL contexts.
The emerge toolkit is a state-preserved web development framework. Build your whole application in one easy place. Uses O/R Mapping on the back-end, and Comet-style sockets on the front. http://emergetk.com
VSGE is a platform-independent, "very simple" game engine based on the SDL and OpenGL libraries. Using unorthodox technologies when appropriate, it strives to make developing non-trivial games simple and fun.
FastPara is a C++ programming framework for writing data-parallel applications in cluster environments. It builds the code framework for the data-parallel applications based on their data distribution declaration.
C-Flow is a development environment aimed at creating business application using the best from the Open Source community. Please have a look at the "Home Page" link above for details.
NTW is a cross-platform client/server protocol and widget toolkit that allows efficient remote operation, even over slow networks. Its goal is to be able to serve hundreds of remote clients with a single inexpensive server.
Extensible highly scalable ERP with encrypted XML backend; allows binding of any frontend (.NET,MONO,Java...).PlugIns:Contact management,disposition,invoices,reports,commAddon (e-mail,fax,TAPI,buddies,chat),osCommerce,StoreNuke, eBay,Amazon...
A dockable window framework for Fast Light Tool Kit (FLTK). FLTK Dock (pronounced "fulltick dock") provides advance, customizable toolbar and window with docking and floating functionalities for general desktop application.
EMI2let defines a multi-agent software architecture, where agents modelling the different roles played by entities in AmI, communicate and cooperate to enhance and facilitate the user interactions with her smart environment.