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The Minimalist OpenGL Environment library provides platform independent aid for the very common tasks involved in lightweight OpenGL-based graphics applications.
SLIME (Scream LInux Middleware for Embedded systems) is a tiny and efficient cross-platform embedded middleware as a shared library with tools, which supports CBSD (component-based software development) to build application softwares quickly and easily.
SnowMonkey is a binding library between C++ and SpiderMonkey (Mozilla's implementation of JavaScript engine). The goal of this project is to create library which will take advantage of boost libraries in order to hide as many binding details as possible
sql2diagram converts sql scripts to diagrams in the XML format dia, which can be viewed and further maintained with the dia drawing program. It is a good help for the documentation of a database structure. It provides HTML output as well.
General Toolkit Library is a general purpose toolkit written in C++ designed to make it easier for developers to produce applications. It provides classes and templates that implement several data structures like Arrays, Lists, Heaps, Sets, Files, etc.
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pyGLFW is a set of python bindings to the successful cross-platform GLFW. It is intended as a powerful and lightweight alternative to pygame for python OpenGL application development.
A 64-bit clean (hopefully!), portable, object oriented library of tightly integrated low-level classes, templates and functions targetting realtime multithreaded applications such as midi sequencers, audio synthesisers, games and simulations.
dbestfit is a complete and fast malloc-replacement that features a best-fit algoritm with special small-block treatment, to maximize memory usage. This is particularly suitable for embedded systems, but can also very well be made in *nix-like systems.
The NXS Toolkit is a set of individual modules written in C99 to add some additional features missing from the language, including exception handling, interchangable file and memory I/O, and threading. Modules can be used alone or built into a library.
nToolbox is a .NET library of commonly used code. It provides developers with a set of reusable .Net components that solve common problems and simplifies common tasks.
CMIL's goal is to improve the state of input handling in games and similar apps. CMIL is a cross-platform, C++ abstraction of media input API's (SDL, DirectX etc) and input devices, with the specific objectives of improving flexibility and ease of use.
A framework for abstract access to CM / SCM / SCCM / ALM systems (Bugzilla, ClearCase, Mantis, StarTeam, etc.). The project offers one SDK for Bugzilla, ClearCase, Mantis, StarTeam, etc.
This is an ongoing attempt to produce a set of libraries for C compilers used to generate code for low-resource microcontrollers, initially Microchip PIC devices and Hi-Tech's PICC Lite compiler. The code is adaptable to other compilers and devices.
LUX4 is a powerful and fast communication protocol for Remote Procedure Call (RPC). The library provides both Client and Server classes. C/C++ porting is planned but for the Client side only. LUX4 performances are far ahead of other RPC protocols.
The Biomolecule Toolkit is a library for modeling biological macromolecules such as proteins, DNA and RNA. It provides a C++ interface for common tasks in structural biology to facilitate the development of molecular modeling, design and analysis tools.
Substrate is a light-weight standalone library which implements a large portion of the OpenStep specification. Substrate is incomplete, but under active development, with near 100% unit test coverage and API documentation for implemented features.