Showing 1440 open source projects for "c-support.vim"

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  • 1
    MicroConnector is a .NET Framework library that enables you to easily connect a microcontroller with a serial connection to resources on a PC using the .NET Framework.
    Downloads: 0 This Week
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  • 2
    Wiiuse is a library written in C that connects with several Nintendo Wii wiimotes. Supports motion sensing, IR tracking, nunchuk, classic controller, and the Guitar Hero 3 controller. Single threaded and nonblocking makes a light weight and clean API.
    Downloads: 8 This Week
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  • 3
    STLshm provides an C++ STL Allocator implementation for creating and using STL containers (and any other allocator aware types) in shared memory regions. It supports multiple shared region implementations.
    Downloads: 0 This Week
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  • 4
    Handling files in PalmOS is a nightmare when you want to read/write the files in both RAM and VFS. This library is a abstract layer for handling PDB files in PalmOS and other OS/platform. For more information: http://pflib.wiki.sourceforge.net/
    Downloads: 0 This Week
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  • 5
    The goal of CoreFS is to give file system developers a basic distributed file system, which can be later extended through an API. The Corefs API allows one to easily integrate/add new functions without modifying CoreFS. Written in C, and depends on FUSE
    Downloads: 0 This Week
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  • 6
    QuickMP (Quick Multi-Processing) is a simple cross-platform C++ API for generating parallel for loops in shared-memory programs, similar to OpenMP. It provides automatic scalable performance based on the number of available processors.
    Downloads: 0 This Week
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  • 7
    Open source and free library in 'C' programming language for work with NMEA protocol. Small and easy to use. The library build on different compilers under different platforms (see below). The code was tested in real projects. Just download and try...
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    Downloads: 48 This Week
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  • 8
    A realistic real-time sound simulation usable in games and other interactive applications. It will include effects like echo's, HRTF's, Doppler, sound occlusion and other effect. Offered as an easy high level library that can be used from C and C++.
    Downloads: 0 This Week
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  • 9
    qvYATE is a small, sophisticated HTML template-engine written in VB.NET (though accessible through COM) supporting loops, optional sections, recursive import of subtemplates and inheritance of variable values in subsections.
    Downloads: 0 This Week
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  • 10
    C++ software development framework providing smart pointers support, events dispatching, undo/redo automation, concurrency mechanisms, transparent support for scalability, high-level network interaction and support for distributed systems deployment.
    Downloads: 0 This Week
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  • 11
    C++ IRC client library that seeks to include all aspects of the IRC protocol, along with auto reconnecting and multiple connection management.
    Downloads: 0 This Week
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  • 12
    Component (library, framework) refactoring may affect existing applications, where the client code used previous component versions. Our tool preserves applications binary-compatible by generating an adaptation layer out of change history.
    Downloads: 0 This Week
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  • 13
    The project contain c# classes library and Java class library that implement the GeoRSS specification 1.2,by Joe hu at MapWindow software lab,Idaho State University
    Downloads: 0 This Week
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  • 14
    Public description: The 'cbear' framework is a set of libraries and common utilities for different programming languages and platforms.
    Downloads: 0 This Week
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  • 15
    Modulized Pages Environment for embedded system. It can be used on mobile phones, car, or set-top box. MPE provide a lot of basic pages and a modulized environment to implement embedded system user interface.
    Downloads: 0 This Week
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  • 16
    The Simple Object-Oriented Game Library is basically a simplification of SDL with some nifty features. SOOGL is used in a C++ course at Mälardalen University (http://www.mdh.se) and is mainly intended for beginners.
    Downloads: 0 This Week
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  • 17
    Robosoccer simulation and test framework at ELTE-IK
    Downloads: 0 This Week
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  • 18
    Wia stands for "With Instructions Already". Wia is a framework for C++ providing wide range of functions available to speed up development of applications.
    Downloads: 0 This Week
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  • 19
    LITS is a game development engine, which offers basic implementations of the most needed interfaces: Graphic, Network, Sound and Input. All interfaces have several (parts plattform independent) wrappers which can be choosen as needed.
    Downloads: 0 This Week
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  • 20
    UDAE allows developers to access data both locally and over WSN from a variety of sources, such as sensors, communications links and platform components in a unified manner.
    Downloads: 0 This Week
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  • 21
    The Flexible Registration and Evaluation Engine (f.r.e.e.) allows the composition, evaluation and optimization of image processing/registration algorithms. It also aims to boost the exchangeability and comparability of data and algorithms in research.
    Downloads: 0 This Week
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  • 22
    WURDE is middleware for robotics application development. It is designed to be maximally simple to develop in and easy to add support for alternate communications protocols. It includes a module management system.
    Downloads: 0 This Week
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  • 23
    An operating system kernel written in C# with a strong focus on security, reliability, and maintainability.
    Downloads: 3 This Week
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  • 24
    Very useful framework library, contains many frequent used code snippets, algorithms, data structures, WinForms & APS.NET controls for all-day work.
    Downloads: 0 This Week
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  • 25
    MyDBemu is a C++ Library which provides a 'database table'-like Data Type, and methods of data management in a SQL thought.
    Downloads: 0 This Week
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