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Pensieve.NET is an extension to ASP.NET framework. It facilitate storing variables into ASP.NET sessions, Applications, Caches etc. using Declarative Programming.
hiperGL - Is a 2D OpenGL hardware accelerated blitter, graphic loader, frame manager, a DIV like sprite system, and more utilities for creating video games. It works under SDL. It's portable, and easy to use.
RFC 2425 defines a MIME Content-Type for Directory Information. This library contains necessary methods to parse information blocks arranged in such a manner.
This is a simple class library provided for generating structured query language (SQL) expressions from an XML criteria (somewhat like XQuery) and a Typed Dataset containing all required tables.
PHP & C Module with AJAX for PHP, but no JAX. You don't even have to know what AJAX or JavaScript is about. QuTags requires no knowledge of JS/XML or AJAX; just PHP is enough. Simply, QuTags maximize application performance and minimize development time
AGR (Accelerometer Gesture Recogniser) is a library aimed to helps gesture recognition using an accelerometer device, like the Nintendo Wii remote controller.
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A coherent collection of GNU Makefiles for building C/C++ projects on Linux and OS X. Can generate executables, static archives, shared libraries, or to recursively make subprojects in a hierarchical fashion with little to no configuration at all.
Superseded by OpenTK: https://sourceforge.net/projects/opentk/
The Tao Framework for .NET is a collection of bindings to facilitate cross-platform game-related development utilizing the .NET platform.
Superseded by OpenTK: https://sourceforge.net/projects/opentk/
This project is unmaintaned and obsolete. For caching in .NET, refer to System.Runtime.Caching built-in library. https://docs.microsoft.com/en-us/dotnet/framework/performance/caching-in-net-framework-applications
Original description:
An object cache for .NET, allowing in-memory storage of arbitrary objects tospeed up network or disk access. Developers can specify an absolute expiration for objects or a maximum age that is refreshed at each access.
This project provides a library to make plugin development in C easy. The system is loosely based on Eclipse plugins. While generally applicable to any application, it is particularly targeted at GCC. A patch is provided to plugin enable GCC.
OpenFrag is an Open Source, multi-platform game. It plays in a medieval environment where Orcs and Humans fight to the death in a multiplayer session. Compile instructions and dependencies can be found on the following wiki page: http://wiki.openfrag.org
UnxShBox is a C++ library for Unix, Windows. It facilitates using system calls, supported pipes (also alow work with C++ streams such as files) and integrate some Unix utilities in code. You may write shell scripts at C++ terms in your code.
The Selective API Engine is a .NET framework which allows programmers to tie together multiple APIs to provide redundant and broad compilation of related data.
Open Legacy Storage Document: Generic Document Archiving on Disk and Network(using MINA) Framework in Java for huge number of docs(up to 2^192 documents), efficient(Java NIO), crypto, net transfert, web retrieve, J2EE and eMail archiving compatible.
GCSTL is a port of the C++ Standard Template Library to the C programming language. This library is for developers that desire the functionality of lists, stacks, queues, sets, or maps when using the C programming language.
vhdPLUS Development Framework is a modern, fully component oriented simulation engine and middleware solution created by and reflecting many years of the R&D experience of both the MIRALab, University of Geneva and VRlab, EPFL labs in the domain of VR/AR
MicroConnector is a .NET Framework library that enables you to easily connect a microcontroller with a serial connection to resources on a PC using the .NET Framework.
STLshm provides an C++ STL Allocator implementation for creating and using STL containers (and any other allocator aware types) in shared memory regions. It supports multiple shared region implementations.
Wiiuse is a library written in C that connects with several Nintendo Wii wiimotes. Supports motion sensing, IR tracking, nunchuk, classic controller, and the Guitar Hero 3 controller. Single threaded and nonblocking makes a light weight and clean API.