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eval is a header-only library for writing C++ scripts. The main aim of the library is to provide means for calling compiled C++ functions/methods/constructors from within a script. An eval script can take arguments, as well as return arbitrary values.
A utility to generate a set of entity and entity collection classes directly
from an SQLite database so that developers can rapidly interact with a client side database.
Lightweight framework for creating data-aware objects and collections in .NET. Designed to be unobtrusive. A framework for people that don't want to use a framework.
Framework for supporting reliable, secure E-Business using open standards. Including components for web service calls, non-repudiation, UDDI-registries and a standardized subset of the UBL 2.0 business document profile. Supported for .Net and java.
Thank You for Visiting the AOL Open Mobile Platform Site. OMP 1.0 is now available for download! Open Mobile Platform is an open source mobile application development platform that supports Windows Mobile, Java, BREW, Symbian and Linux platforms. You can
This 2D sceletal animation libary supports OpenGl and the DirectX renderer. The code is completely written in c++ and uses tinyxml and the standard Library. There is also an editor being developed with gtkmm alongside the libary.
PhenomShare is a windowed AJAX rendering framework for MS SQL databases built to easily and graphically pleasingly display, interact with, and modify data nearly automatically (with only display windows and database schema requiring construction). This i
OgreCollada serves as a wrapper for the FCollada library (listed on sourceforge as ColladaMaya) for the Ogre3D engine. OgreCollada is intended to improve the content creation pipeline for game developers or people using a similar work flow.
JSEXT is a framework for JavaScript for server scripts, web servers and web clients. Seamlessly integrates C libraries with JavaScript code. Based on this, JSEXT provides support for fastcgi, MySQL, SQLite, FTP, SMTP, HTTP and more.
Playputer SDK is open source C/C++ framework whose purpose is to help development of virtual machine libraries for playing casual games.These libraries emulate classic home computers, video game consoles,and other hardware or software systems.
This is a set of asynchronous libraries that allow you to perform normally blocking operations (such as IP address lookups, DNS lookups, and GPS location) without blocking your application.
Web Objects in XML (serializer) provides easy XML serialization of Java and C# objects. Objects are serialized to a file in a standard XML format. They can then be de-serialized either to Java or C#.
it is a light-weight portable c++ class library include threadpool, socket, dynamic class loadding , server, httpserver/servlets, etc. it is a practical utility for who do not want to learn the complex Boost/ACE.
The Gamebook Engine is the first free, cross-platform engine for writing gamebooks, such as the "Choose Your Own Adventure" series, or the "Lone Wolf" series. TGE can interpret scripts that use the "Hyena" gamebook format.
A WYSIWYG XML editor. The goal of this editor is to enable (web)developers to create an easy to use interface for authors to edit XML content. See the wiki for a more detailed description.
An API written in C# using the .NET 2.0 framework which allows developers to interact with the delicious (http://del.icio.us) social bookmarking service.
NOTE: Repository is being migrated to https://github.com/zobie/DeliciousNet
CUAHSI water1flow web service 1.0 api provide programming interface for water1flow web services. Api will expose to .net, java, php, javascript etc programming language. Developed by Joe hu at MapWindow software lab,Idaho State University
The Official Address Normalizer parses a mailing address into a set of potentially matching US Postal Service standardized addresses. The library is intended for real-time usage and emphasizes speed over completeness.
MemTrace is a tool for tracking memory errors (memory leaks, double frees, memory overflows, etc.) in C/C++ programs, and requires no change to existing source code to use.
Intel® Mobile Platform SDK 1.3 covered by BSD license, enables developers to build mobile-aware applications. It provides a set of libraries and runtime components, and programming interface, common across Windows and Linux platforms.