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CrystalGPU is an execution framework that transparently enables applications to exploit a number of high-level GPU capabilities such as overlapping communication and computation, short lived buffer reuse, and harnessing multi-GPU systems.
The UML based Univiersal eXecutable Platform UXP provides lightweight, application frameworks for real-time embedded systems. Our product of real-time frameworks enable engineers to directly implement event-driven state machines-based applications.
SEF is a framework for server applications based on POSIX API. It can provide easy access to most unix functionality. It has a very peculiar architecture that permits to exploit the hardware at best. SEF is INCOMPLETE!! don't use it yet!!
Prosper is a web application development framework to augment Prolog applications with a web interface. It supports control flow in visual logic and promotes a clear separation of model from view.
Jadeite Engine is a free cross-platform 3D game development framework. It provides rendering, sound, networking and physics. Please visit the project homepage!
G-Truc Creation is an open source and creativity enthousiat website. As a main goal, G-Truc Creation features an OpenGL Framework (GLF). It's a C++ based project that aims to improve OpenGL programmers work with libraries, documentation, samples and
Everything you need to build production-ready agents and models. Access 200+ Google and third-party AI models and tools.
Gemini Enterprise Agent Platform is Google Cloud's comprehensive platform for developers to build, scale, govern, and optimize agents and models. Choose from Google's most advanced models and third-party models like Anthropic's Claude Model Family.
The TORUS framework project aims to provide a complete application lifecycle management environment (from requirements to tests), supporting most common platforms and programing languages, and centered on one main concept: Think Once & ReUSe!
ODEM is a C++ class library for process simulation. ODEMx is its successor, greatly enhanced to make real use of C++ features and with improved support for logging.
LuaDist is a CMake built module distribution and deployment tool for the Lua programming language. It aims to achieve zero configuration runtime environment for Lua modules and libraries be it source or binary.
.NET Wrapper around the user interface library IUP and the graphic library CD from the guys at techgraf. Quite usable right now but lacks docs and some polishing. Should run on win/linux without recompiling.
The Squidy Interaction Library eases the design of "post-WIMP" user interfaces by unifying various device drivers, frameworks and tracking toolkits in a common library and provides a central and easy-to-use visual design environment. www.squidy-lib.de
The project is created with an aim to provide - design patterns implemented in C++ using boost. Following are the primary requirements 1) Generic Header Only Library 2) Using Boost Libraries, Coding Style, Philosophy 3) Standard C++
This is a library that helps the user to make better and faster programs in C++. This library allow the user to manager in a easy way the filesystem of the GNU/Linux system.
Scriptable Multimedial Interactive Locations Engine, is a C++ written multiplatform engine designed to provide simple way to create 2D games and visualisations. SMILE consists of a shared library built upon SDL, data/ script interpret and Qt editor.
Yet Another Persistance System is a framework for object persistance in C# that stores wide class of C# objects into a relational database without a need for ANY REDUNDANT CODING, such as object-table maping, writing SQL commands etc.
LazyEngine is a collection of Tools for PHP, C# and JavaScript (based on JQuery).
The goal is to have a Library that contains most common functions daily used by software developers.
BZK is a set of tools to help creating games for mobile devices. Graphics are simple but enough to create good games. This suit maybe not be suitable for very intensive games or near-photorealistic graphics. For everything else, welcome.