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The Xholon project explores: software as systems of linked nodes, organized hierarchically. The Xholon toolkit supports this back-to-basics approach, and demonstrates practical benefits through examples from numerous domains.
Abstract Laboratory for Education & Science – 6 Java frameworks for rapid development of GUI applications/applets. Includes plots, unified access to Swing components and super-rapid development of “labs" (typical educational/research applications)
The monoBOTICS project aims to become to an OpenSource Framework, to facilitate the tasks of design, simulation and implementation of solutions for areas of Robotics and Automation.
BS Eagle Project is an open source black-oil simulator. The goal of this project is to provide a free access to the modern oil simulator to study new methods of simulation. The project has a modular architecture and open to modifications and extensions.
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ODEM is a C++ class library for process simulation. ODEMx is its successor, greatly enhanced to make real use of C++ features and with improved support for logging.
BZK is a set of tools to help creating games for mobile devices. Graphics are simple but enough to create good games. This suit maybe not be suitable for very intensive games or near-photorealistic graphics. For everything else, welcome.
Transform your applications and workflows into powerful agentic systems at global scale.
Gemini Enterprise Agent Platform lets you rapidly build, scale, govern and optimize production-ready agents grounded in your organization's data. The platform enables developers to build custom or pre-built agents for virtually any use case. New customers get $300 in free credits.
A Simple and Efficient Framework for Infinite Resolution Simulation; provides a Java Thread-like class that executes over simulated time. Time units are user-definable, no time quanta, and neither changes to the VM nor pre-processing are required.
JRandO is a test data generator or better test object generator framework. It can be used in JUnit tests or in performance test (for e.g. using JMeter). It may also be useful in anonymization of data or in a simulation environment.
The X Beam ("the cross beam") is a cross platform C++ 3D world simulation engine with powerful customization support. It is currently being developed for Linux, Mac OS X, and Windows.
The CodeTime platform covers every aspect of parallel software from authoring, through distribution, to run-time. Its goals are: high programmer productivity; write once, run high performance anywhere; and wide acceptance.
Framework: Project for Evolutionary Predator Prey Algorithms, used to implement an evolutionary scheme based on the developement by van Laumanns. Implement testproblems, special behaviours, environments, and other yet not known features.
The main goal of this project is the development of an IFX Transaction Switch that handle particular devices like an ATM (J/XFS compliant), POS in the future, and other devices that speak a common language: IFX
A real-time graph plotter. While your application is computing and logging results to a CSV file using the LiveGraph Writer API, the plotter lets you visualise and monitor the results live - by instantly plotting charts and graphs of the data.
The Health Manager Java SDK is an interface definition to connect wireless medical devices with a Java application. It includes also an implementation that simulates real devices and a sample application demonstrating the usage.
A realistic real-time sound simulation usable in games and other interactive applications.
It will include effects like echo's, HRTF's, Doppler, sound occlusion and other effect.
Offered as an easy high level library that can be used from C and C++.
OpenFrag is an Open Source, multi-platform game. It plays in a medieval environment where Orcs and Humans fight to the death in a multiplayer session. Compile instructions and dependencies can be found on the following wiki page: http://wiki.openfrag.org
vhdPLUS Development Framework is a modern, fully component oriented simulation engine and middleware solution created by and reflecting many years of the R&D experience of both the MIRALab, University of Geneva and VRlab, EPFL labs in the domain of VR/AR
TUFDefender is a software demonstration of the Time Utility Functions and Utility Accrual paradigms. It is also a framework for simulation, visualization, and game development.