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Containment Domains are a framework for computational resiliency
...Containment Domains (CDs) were created to allow an application to recover in the face of various types of component failures, including hard (e.g. persistent) and soft (e.g. transient) hardware failures, transient software failures, and complete node failures.
libmylcd is a frame & font rendering library and toolkit designed to provide low level access to 2D hardware via a video framebuffer. Supported devices include SED133x, T6963C, PCD8544, S1D15G10, USBD480, PCF8833, PCF8814, USB13700, S1D15G14.
The iStuff framework simplifies prototyping post-desktop interactions. This project is designed to serve as a repository for iStuff proxies that enable components to communicate via the Event Heap infrastructure.
`ezRobi' is a GPL'd free embedded application framework to ease robotics. It is designed to help beginners to easily develop the firmware for small autonomous robotics.
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OpenLayer is a hardware accelerated 2D Graphics library. It specifies a new api to be used alongside of Allegro and takes control of how the contents of the screen are rendered and uses OpenGL functions through AllegroGL to allow hardware acceleration.
...Also supports: Xilinx FPGA configuration, FPGA SSI interface, smart card reader etc.
Tested partially (different modules in each case) on ATMega163/16/32/323/8.
Awards
CodeProject 2010, Third Prize, Hardware and Device Programming
Check the Wiki Page for more details.
The PKI Framework (PKIF) is a cross-platform library for performing PKIX-compliant certificate processing. It includes support for SCVP, OCSP, CMS and Timestamps. It uses Windows CAPI, NSS or Crypto++ for cryptographic services and hardware support.
The embedded Single Timer Wheel (eSTW) is a timer wheel facility that can be used at task and interrupt level. The number of wheel spokes is user configured. The timer granularity is determined by the task signal or hardware interrupt source.
OSlash is a c++ framework for developing decentralized cloud computing services. It includes a programming environment and virtual machine for assembling networks of processing nodes coordinate their operations through message passing.
SEF is a framework for server applications based on POSIX API. It can provide easy access to most unix functionality. It has a very peculiar architecture that permits to exploit the hardware at best. SEF is INCOMPLETE!! don't use it yet!!
FreeWPC is a software framework for writing new software for 1990's Bally/Williams pinball machines. The framework allows you to build your own ROM images, define your own game rules, incorporate dot matrix animations, design lamp shows, and so on.
You can use your ION Drum Rocker as midi device in your PC with this program.
Also you can edit midi notes associated with drum kicks.
You need install .NET Framework 2 and MidiYoke for use.
The purpose of this project is to provide a convenient Java implementation for Future Technology Devices International Inc.'s (http://ftdichip.com) FTD2xx library. This library is used to access and control FTDI's USB to serial converter chips via USB.
Playputer SDK is open source C/C++ framework whose purpose is to help development of virtual machine libraries for playing casual games.These libraries emulate classic home computers, video game consoles,and other hardware or software systems.
hiperGL - Is a 2D OpenGL hardware accelerated blitter, graphic loader, frame manager, a DIV like sprite system, and more utilities for creating video games. It works under SDL. It's portable, and easy to use.
XUI is a Java and XML RIA platform for building smart app's. Swing, AWT and other widget sets can be used on a range of hardware. XUI's modular framework can help many aspects of application development. NetBeans and Eclipse are available.
NavDrive is a complete hardware and software system for autonomous robots. NavDrive software consists of a framework of runtime configurable components and a mechanism for controlling their instantiation and execution without an operating system.
GPUBench is a suite of tools useful in evaluting the compute performance of programmable graphics hardware. The tests are designed to provide information valuable to developers utilizing graphics hardware to accelerate compute intensive applications.
This is a dummy implementation of the com.qualcomm.qjae.gps package based on the QJAE documentation, which you can use in your MIDP projects to access GPS on Sprint (and maybe other) phones. Sprint left this out of the SDK. See readme.txt [PROJECT DEFUNC
Libraries for rapid development of Augmented Environment / Reality systems. Cross-platform, though hardware interfacing is currently provided mainly for Windows. Provides encapsulated video capture, image processing, multi-threading and OpenGL renderer.
Plugin Eclipse/VDT supports hardware development in VHDL/Verilog, allowing to easily integrate command-line controlled tools in Eclipse. Underlying Eclipse/ExDT plugin provides integration means that may be used for other languages and applications.
BooGame is an object oriented CLS-compliant, 2D game engine framework that provides high-level hardware accelerated video, audio, keyboard, mouse, embedded scripting and many image formats. Written in C#, BooGame targets .NET 1.1, 2.0 and Mono platforms.