Showing 100 open source projects for "browser game engine"

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  • 1
    Pyzzle - A Myst Game Engine
    Pyzzle is a cross-platform game engine for creating large-scale, 2D Myst-like adventure games. The engine supports 2D panoramas, features an intuitive design mode, and allows users to download content from the internet. Pyzzle is written using Pygame.
    Downloads: 2 This Week
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  • 2
    LOVE is a free 2D game engine which enables easy game creation in Lua.
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    Downloads: 6 This Week
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  • 3
    Realistically and Acronymically Named Generalized Engine. Sometimes shortened to RANGE or RANGEngine. This is primarily a 2D computer game engine that provides all major functions required. See http://p.sf.net/rangengine/wiki
    Downloads: 0 This Week
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  • 4
    XAGE, the eXtensible Adventure Game Engine, is intended to be an engine capable of creating and running Sierra-like adventure games. Furthermore, it is the intention to make the engine extensible so that more complex game types can be created as well.
    Downloads: 0 This Week
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  • 5
    A virtual world engine writen by C# Provide network,serialization,thread management,work flow,cluster management,RPC etc.It's designed for concurrency. For performance, it doesn't use lock to resolve conflicts, otherwise it use queues.
    Downloads: 0 This Week
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  • 6
    Pogolyn is a cross-platform 3D graphics engine intended to be easy-to-use and high performance, which also supports the features for game development. Pogolyn has been renamed to Catcake and moved to http://code.google.com/p/catcake/.
    Downloads: 0 This Week
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  • 7
    A portable easy to use game engine written in C++.
    Downloads: 0 This Week
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  • 8
    Entropia Engine++ is a 2D Game Engine designed for an easy cross-platform game development. The project aims to provide a simple and powerfull framework that takes advantage of C++, OpenGL, OpenAL, SDL and more. I've moved the project to http://www.eepp.com.ar .
    Downloads: 0 This Week
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  • 9
    This is a game engine that helps game developer to produce game easier.It is writen in C++ and all of the functions are fixed into classes as the engine is designed in the method of Object-Oriented.
    Downloads: 0 This Week
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  • 10
    The Metaphor Game Engine is a component-based game engine. Goals include a simple, efficient workflow for game development and fast integration of other open source or proprietary middleware.
    Downloads: 0 This Week
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  • 11
    Susi-Z is a platform-independent C++ game and media-art engine.
    Downloads: 0 This Week
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  • 12
    FE is a game engine that aims make game development process easier, provinding most of the things needed to build a game. It uses SDL as back end library
    Downloads: 0 This Week
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  • 13
    A modular, cross-platform game engine written in C++ . The main goal is to provide a flexible system for easy prototyping.
    Downloads: 1 This Week
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  • 14
    OgreCollada serves as a wrapper for the FCollada library (listed on sourceforge as ColladaMaya) for the Ogre3D engine. OgreCollada is intended to improve the content creation pipeline for game developers or people using a similar work flow.
    Downloads: 0 This Week
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  • 15
    This project is plug-ins system working under Maxthon web browser. The system is helper for a web-browsing game named Combats Club (www.combats.ru).
    Downloads: 0 This Week
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  • 16
    LITS is a game development engine, which offers basic implementations of the most needed interfaces: Graphic, Network, Sound and Input. All interfaces have several (parts plattform independent) wrappers which can be choosen as needed.
    Downloads: 0 This Week
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  • 17
    OpenFrag is an Open Source, multi-platform game. It plays in a medieval environment where Orcs and Humans fight to the death in a multiplayer session. Compile instructions and dependencies can be found on the following wiki page: http://wiki.openfrag.org
    Downloads: 0 This Week
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  • 18
    Crimp is a fully customisable website engine which can take content from anywhere that you can think of. Web content can be grabbed from anywhere and manipulated with modules before returning the results to the users browser or internet capable device.
    Downloads: 1 This Week
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  • 19
    This project explores the unproven concept of a "game browser", which attempts to bring what we have with current websites into the game world.
    Downloads: 0 This Week
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  • 20
    Wiso is a Iso web framework written in HTML/Javascript/CSS based on the Prototype framework. Wiso can be part of a 2.5D (isometry) web game engine for web games.
    Downloads: 0 This Week
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  • 21
    Boom is a game engine for easily and quickly creating Bomberman-like games.
    Downloads: 0 This Week
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  • 22
    The main purpose of the Moonlight Engine is to be a general 2D game engine geared towards tile-based games, and RPGs specifically. Support for online games is also planned.
    Downloads: 2 This Week
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  • 23
    Neverwinter Nights 2 persistent worlds backend engine controlled by your browser. Manage players, quests and the persistent aspects, minimize NWN2 scripting needs.
    Downloads: 0 This Week
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  • 24
    This project aims at writing a threaded, object-oriented and scriptable game engine targetting the .NET platform, using a mixture of c# or managed c++ ports of famous c/c++ components such as OGRE, CEGUI, Newton, Lua, Python, Audiere, OpenAL, etc...
    Downloads: 2 This Week
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  • 25
    Surge is the name of an advanced game engine--includes graphics, sound, physics, scripting, networking, and more. Surge is also the name for the first game for this engine, which will be based on a replacement until the Surge Engine becomes viable.
    Downloads: 0 This Week
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