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SNAP (Small-world Network Analysis and Partitioning) is an extensible parallel framework for exploratory analysis and partitioning of large-scale networks.
The Karoo Project is a framework for making it practical to create distributed applications. By "practical", I mean that it must do it uncomplicatedly, efficiently, and cheaply. This project provides application management, queuing, and IPC.
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Project created to help the process of develop a game or an interactive application. Have some OpenGL, CGFX and OpenAL abstraction layers, a lot of matrix and vector operations and a simple simulation system to do animation and smooth interpolation.
The complete ICOD Library, including all the networking tools, plus the tangentals. This umbrella project includes libraries for Mathematics, Chromatics, Security, and a text/character socket library.
WOSH is a multi-platform message-oriented middleware written in ANSI C++. Service oriented architecture, designed for network distributed computing. Already working: Audio multimedia, X10, remote control (WinMobile, GTalk) and much more..
QtSerialization adds automatic serialization to the Qt Framework with additionnal syntax. See http://www.libertesalternatives.org to know more about it. Feel free to ask me anything about it (mail or Tracker, but preffer to post on my blog )
OS independent implementation of the Trusted Network Connect (TNC) specification from Trusted Computing Group (TCG). Functions for loading and communicating with TNC plugins, sample IMC and IMV plugins, TNCCS-XML support on Windows, Linux, Mac, *BSD
This is a generic engine for simulation of Game & Watch games, starting with ports of the Madrigal Game & Watch Simulators (http://www.madrigaldesign.it/sim/). It is designed to run anywhere SDL is available, with emphasis in handheld machines.
cppgpgpu is a compile-in library of functions designed to aide users in writing applications that make heavy use of the GPU for computing in an OpenGL environment. This cuts through the boiler plate so you don't have to.
CAMEL (Content-based Audio and Music Extraction Library) is an easy-to-use C++ framework developed for content-based audio and music analysis. The framework provides a set of tools for easy Segmentation, Feature Extraction, Domain Extraction, etc.
Caffeine is an application framework oriented to services. The code applies ISO 9945:1996 (POSIX) and ISO 9899:1990 (C99) standards. Isn't finished or ready for production/stable releases, but I hope you can contribute with the project.
"Embedded Kit" is a toolkit/distro for Opensource Embedded Platform Developers which is reconfigurable and the modules contained within usable individually.
A strong, yet minimalistic Math-oriented Programming Language (MML) providing an easy-to-use console and a command-line script interpreter, targetted towards fast calculations for extremely big numbers, and bundled with a number of math libraries.
Timedout Is My Entirely #defined Old Unit Tester A simple C unit test framework consisting of a number of C macros. Fully contained, including documentation and examples, in a single C header file.
X-VR 2 is a C++ framework, currently it features an RDBMS layer, a Network layer, Platform abstraction layer, Math utility classes and Multi-threading. The framework has been designed to be portable across differen Unix flavors.
A class library to create and manage applications using the SoMVC architecture. See Doug's blog at http://dougrday.wordpress.com/ for more information about the SoMVC architecture.