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Build Agents and Models on One Platform
Everything you need to build production-ready agents and models. Access 200+ Google and third-party AI models and tools.
Gemini Enterprise Agent Platform is Google Cloud's comprehensive platform for developers to build, scale, govern, and optimize agents and models. Choose from Google's most advanced models and third-party models like Anthropic's Claude Model Family.
SWCollections is a port of the popular java.util classes to the SuperWaba platform.
SuperWaba doesn't have Collections support by itself, but you will be able to use an ArrayList or a TreeMap as usual with this library.
A platform independent and ANSI-C compliant framework simplifying the implementation of event driven designs on embedded systems. Unlike other similar frameworks StrawLib uses the simpler metaphor of flow graphs rather than that of finite state machines.
PerlBOINC attempts to recreate BOINC scheduler as PERL scripts to allow better portability, using MySQL database for data storage. PerlBOINC is developed under Windows, the platform that isn't supported by default BOINC scheduler software.
Framework for Ufo Clones (FUC) is a cross-platform library for constructing multi-player isometric team warfare games. The platform enables developers to forget tedious programming and focus on, e.g., audio and the graphics, AI, and the game dynamics.
AppSignal's MCP server hands Claude, Cursor, or Zed your real errors, traces, and the deploy that shipped them. AI writes the fix; you review the diff.
SQUAT/CTL is a platform independant macro template library for C/C++. It provides container, template, serialization and code generation patterns for the C/C++ language family based on C preprocessor macros.
Photoshop like digital imaging plug-in for the Eclipse Rich Client Platform. Designed to provide a flexible framework which enables 3rd party developers to extend the application through the use of plug-in technology.
Radjax is a client-side framework completely written using AJAX. Server platform independent and Cross-browser. It allows to accomplish easily the creation of elegant web GUIs, XML RPC, client-side XSL transformations, XML data binding, and much more.
A gaming platform for Linux using SDL, expat, ggz, openal, opengl. To provide game designers with a quick resource and development option for the open source community.
GameBots# is a client API written in C# for GameBots, a research-oriented platform for building artificially-intelligent autonomous agents for computer games.
Deploy in 115+ regions with the modern database for every enterprise.
MongoDB Atlas gives you the freedom to build and run modern applications anywhere—across AWS, Azure, and Google Cloud. With global availability in over 115 regions, Atlas lets you deploy close to your users, meet compliance needs, and scale with confidence across any geography.
A revolutionary software development framework based on eXegeSys Customizer Technology. It allows developers to build applications that can be customized by the end user without changing the source code, interrupting support, or limiting future upgrades.
JCyclone is a SEDA-based platform which is designed to support massive degrees of concurrency and enable load conditionning for applications that need very high performance.
EnFlash is an ActionScript Application Framework that brings new possibilities to the Flash Player Platform. It provides a set of visual components, utility classes and data structures that ease the development of sophisticated cross platform application
Panwa is a framework based on the Qt toolkit for writing platform independent applications with high quality graphical user interfaces. Panwa applications combine the flexibility of Web applications with the usability advantages of native applications.
ACDK - Artefaktur Component Development Kit - is a platform independent C++-framework similar to Java or C#/.NET for generating distributed and scriptable components and applications.
A cross-platform, object-oriented, general purpose C++ wrapper to the libupnp API. The framework will implement UPnP specifications published at upnp.org.
The aim of the Open OCL (Object Class Libraries) project is to develop a standard library API for true cross platform program development. Target platforms are Linux/UNIX, Windows and Mac OS X.
osgJuggler is a library suite that makes developing computer graphics appications for virtual reality easier. osgJuggler is a framework that allows you to develop a scene with OpenSceneGraph and view it on any platform supported by VRJuggler.
Libdoomwad is a C++ platform-independent class library used to manage data structures inside data (wad) files for Doom and Doom 2. Its target audience is developers of Doom editors.
A source framework and runtime library for building game engines; providing windowing, input, sound, and networking; in a simple, platform-independant manner. Utilizing C++, OpenGL, and various native APIs to provide a platform-transparent system.
These are sample OSGi bundles for education and practice purposes. They were designed on the IBM Service Management Framework, but should deploy on any OSGi SP3-compliant platform.
Pakada takes new paths in creating and maintaining dynamic web content. It doesn't provide hardcoded modules, it let's you build them yourself within your browser, though it still ships with a handful of presets. Pakada is based on Ruby on Rails.