Showing 56 open source projects for "sdl"

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  • 1
    Entropia Engine++ is a 2D Game Engine designed for an easy cross-platform game development. The project aims to provide a simple and powerfull framework that takes advantage of C++, OpenGL, OpenAL, SDL and more. I've moved the project to http://www.eepp.com.ar .
    Downloads: 0 This Week
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  • 2
    Elysion Frameworks
    Elysion Frameworks are a powerful, yet leightweight cross-platform multimedia library to help create games or graphical applications. The frameworks are splitted in three branches: ElysionKronos, ElysionLegacy and ElysionMobile.
    Downloads: 0 This Week
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  • 3
    The CodeTime platform covers every aspect of parallel software from authoring, through distribution, to run-time. Its goals are: high programmer productivity; write once, run high performance anywhere; and wide acceptance.
    Downloads: 0 This Week
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  • 4
    Ilmarin is a rapid game development framework which uses libraries like SDL, OpenGL, SDL_mixer and SDL_image
    Downloads: 0 This Week
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  • 5
    FE is a game engine that aims make game development process easier, provinding most of the things needed to build a game. It uses SDL as back end library
    Downloads: 1 This Week
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  • 6
    hiperGL - Is a 2D OpenGL hardware accelerated blitter, graphic loader, frame manager, a DIV like sprite system, and more utilities for creating video games. It works under SDL. It's portable, and easy to use.
    Downloads: 0 This Week
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  • 7
    The Simple Object-Oriented Game Library is basically a simplification of SDL with some nifty features. SOOGL is used in a C++ course at Mälardalen University (http://www.mdh.se) and is mainly intended for beginners.
    Downloads: 0 This Week
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  • 8
    Grid computing system.
    Downloads: 0 This Week
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  • 9
    A collection of helper classes and tools to speed up your development of SDL/OpenGL projects.
    Downloads: 0 This Week
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  • 10
    CMIL's goal is to improve the state of input handling in games and similar apps. CMIL is a cross-platform, C++ abstraction of media input API's (SDL, DirectX etc) and input devices, with the specific objectives of improving flexibility and ease of use.
    Downloads: 0 This Week
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  • 11
    wGui is a simple, platform independent dialog manager library using SDL and FreeType2. Written in C++ (with extensive use of the Standard Library and STL) the intention is to leave all of the antiquated C paradigms out of it (like #defines).
    Downloads: 0 This Week
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  • 12
    Boom is a game engine for easily and quickly creating Bomberman-like games.
    Downloads: 0 This Week
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  • 13
    Intrepid is an object-oriented 2D game programming library written in C++ utilizing OpenGL and SDL that takes care of the low-level programming involved in making 2D games.You can create nearly every kind of 2D game. Comes with collision-detection, phy..
    Downloads: 0 This Week
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  • 14
    PhantomSDL, is a game-development framework written in C++ and based in SDL.
    Downloads: 0 This Week
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  • 15
    A Max2D driver based on SDL for BlitzMax programming language.
    Downloads: 0 This Week
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  • 16
    libwt is a SDL based c++ toolkit that provides signal & slots and a layout manager. It utilizes, when possible, the SDL framework like SDL_Mixer, SDL_Image, SDL_ttf, SDL_gfx, SDL_net etc.
    Downloads: 0 This Week
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  • 17
    VSGE is a platform-independent, "very simple" game engine based on the SDL and OpenGL libraries. Using unorthodox technologies when appropriate, it strives to make developing non-trivial games simple and fun.
    Downloads: 0 This Week
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  • 18
    The aim of this project is to develop, and maintain an open source, community developed GUI libary for freeBASIC.
    Downloads: 1 This Week
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  • 19
    Spineless is a generic cross-platform 3D game engine implemented in Python. Focus is on flexibility, clean design and ease of use, not pure speed or bleeding edge graphics.
    Downloads: 0 This Week
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  • 20
    Black Wings is a framework built over SDL to make the game/graphical application development easier, by adding a scene system, an event manager, a template manager and a widget system ready to play with, along with many smaller controls.
    Downloads: 0 This Week
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  • 21
    OpenRTS is an open source realtime strategy game. It features isometric graphics, networked multiplayer and single-player scenarios. The game is being developed using Python and SDL. The game runs on at least Linux, Windows and Mac.
    Downloads: 1 This Week
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  • 22
    A gaming platform for Linux using SDL, expat, ggz, openal, opengl. To provide game designers with a quick resource and development option for the open source community.
    Downloads: 0 This Week
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  • 23
    NiL is a modular multi-purpose gaming engine including a multiplayer worm game a little like quake, except it's 2d and a little like worms except it's realtime.
    Downloads: 0 This Week
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  • 24
    TnC (The Next Coming) is a set of C++ classes that aims to use "The 4th Coming" (t4c) game datas with SDL library. The TnC classes can be used to extract and get the 4th coming sprites as SDL Surfaces. There's also classes to display the original map
    Downloads: 2 This Week
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  • 25
    PHP5-based platform. Additional support for Java/C# is to be expected later on.
    Downloads: 0 This Week
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