Showing 443 open source projects for "linux engineers toolkit"

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  • 1
    The Free Pascal GFX Library is a framework to quickly develop cross-platform GUI software. It is light weight, and connects directly to the underlying system, allowing for the creation of small and fast graphical applications.
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  • 2
    ETAF: e Test Automation Framework The 'e' in ETAF signifies that it is a web based framework. It also stands for Efficient and Effective.
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  • 3
    The Jobi project is a web software platform that let's you define easly and without programming, portal applications. It serves as a front-end of any source of data in an enterprise environment. You define the presentation defined from components.
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  • 4
    A flexible, modular game engine that can make use of different components (internally developed or existing external libraries) to implement subsystems such as graphics rendering, AI, audio or physics.
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  • 5
    Glutmaster is a set of platform-independent classes that wrap GLUT in a C++ object model.
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  • 6
    AutoMan is an extension to the SOFA: Simulation Open Framework Architecture. It provides an easier to use programming interface an allows all simulations developed therein to be run in VR.
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  • 7
    KTK is an efficient and easy-to-use C++ GUI library for Linux. KTK emulates its entire widgets set, and is completely themeable. KTK tries to perform tasks with minimal lines of code using a highly object-oriented design.
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  • 8
    Highly dynamic application generator for creating Eclipse RCPs.
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  • 9
    AIRY.Forms is an effort to create "Windows forms" wery alike user interface (GUI) and component framework with pure "unmanaged" C++ and STL, so able to be easily ported to other platforms (DirectX version is on the go).
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  • 10
    Olimpo's Games is a group of game developers. Our objective is to develop tools, frameworks and games using C++, OpenGL and SDL. Olimpo's Games é um grupo de desenvolvedores de jogos eletrônicos. Nosso objetivo é desenvolver ferramentas, quadro de t
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  • 11
    Javascript SDK for Nintendo Wii's Opera browser with classes for 3D vertex math, triangle meshes, canvas drawing, Wii Remote motion/button detecting, and multiuser interfaces. Official site: http://wiioperasdk.com and blog: http://blog.wiioperasdk.com.
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  • 12
    This toolkit will attempt to make EAV's more accessable to programmers by first focusing on the basic theory of modeling an EAV/CR and then alter extending the model to provide a useful API and UI to play with.
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  • 13
    Clutch is a Java framework for distributed computing using mobile agents. Built using ProActive [http://www-sop.inria.fr/sloop/javall/], it is meant to be a scalable toolkit that can be used to distribute computation across an arbitrary number of nodes.
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  • 14
    This toolkit facilitates easier connections between stored data, intermediate data, and data presented to users in Java applications. The classes are abstracted as much as possible to allow wide use for various types of programs.
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  • 15
    Blt-3 is a Web framework build onto the Zend Framework and Dojo Toolkit. Mains (and firsts) modules are the security management and a workflow.
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  • 16
    To build an interface for all of the most popular 2-D graphic, audio and network libraries, and to create a powerful simple-to-use toolkit that allows programmers to quickly build, release and maintain a single-window 2-D game project.
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  • 17
    Intended to be a cross-platform 3D engine and toolkit using the Tao framework and allowing C#/F#/.NET developers to target Mac OS X and Windows with a single build. Also includes accessory tools for managing builds and ports of your game product.
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  • 18
    The API features a layer between the trivial PHP and the low level web GUI (XHTML, XML, Javascript, PDF, Ajax ...). It’s extensible because of its clean and easy structure. The Concept comes with a widget toolkit, many plug-ins, themes and sub-modules.
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