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The PBEM Engine is a server application and toolset to run Play-By-E-Mail games. It enables people to run multiple PBEM games of multiple rulesets simultaniously.
Open Source Semantic Web Search Engine Software: If two machines anywhere on the web can agree on the same definition of a digital service or digital good, then machine to machine transactions can use this lingua franca to transact on the users behalf.
The project goal is a development of an extensible framework that will allow other developers building simple but powerful rules engines for their application. The framework uses Inversion of Control (IoC) design principle.
The main purpose of the Moonlight Engine is to be a general 2D game engine geared towards tile-based games, and RPGs specifically. Support for online games is also planned.
Gondolin is a perl-based web-framework for managing a couple of webprojects. Its architecture depends on a MCV-pattern and leads to the goal, that one can handle different views (websites) with one engine.
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Sahits Workflow is an easy to use and yet flexible workflow engine. The work to be done is delegated to methods defined by the user/developer. The Mapping can be done by xml files or database or any other means to retrieve data.
Samosir is the library used to develop plugin modules for the Toba personal information retrieval application. It lets developers easily write modules that add functionality from within Toba and integrate with the internal database and search engine.
Java Weapon Script Engine is a Java library for implementing dynamic weapons. Weapons are specified and parsed from script files. The goal of the project is to be able to generate any kind of weapon and behavior.
The SWWE is a Static Web Widget Engine, with this library the developer can create a web application in few minutes. This library does not require the developer to know HTML. It's based on Ajax and Java Servlet. A porting for .NET and Perl is planned.
A small PHP template engine implementing the concept of layouts and blocks, similar to the Tiles plugin of the Jakarta Struts Framework. A page consists of a layout and its corresponding blocks providing content.
PHP Foundation Clasess is an object oriented PHP5 framework to design and build applications using a Model View Controller architecture. It is database independent as uses XSL rather then a traditional template engine.
This project aims at writing a threaded, object-oriented and scriptable game engine targetting the .NET platform, using a mixture of c# or managed c++ ports of famous c/c++ components such as OGRE, CEGUI, Newton, Lua, Python, Audiere, OpenAL, etc...
Srad framework for PHP5 provides a easy way to create and manage web-based applications object oriented with PHP5, ADOdb, Ajax and Smarty template engine.
PHP Core Framework which included Template Engine, Multi-Language System, Forum, Exchange Center, Photo Album, Membership Management and User Registration. Base on the pattern, developer can enhance more function for it by writing more module.
Surge is the name of an advanced game engine--includes graphics, sound, physics, scripting, networking, and more. Surge is also the name for the first game for this engine, which will be based on a replacement until the Surge Engine becomes viable.
jsRails is a JavaScript port of Ruby on Rails frameworks. It uses J2EE technology as the backend, integrating Spring, Hibernate and Tomcat to provide core functionality for developers. And uses the fast and mature js interpreter Rhino as the js engine.
Calyxo encourages in MVC-Model2 Java web application development. It offers support for true modular applications, i18n, flexible view management, a powerful validation engine, and more. Calyxo's Struts plugins may replace Struts' Tiles and Validator.