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CoPP is an object-oriented framework for developing algorithms for robot path planning. One of of the design goals is to make it easy to make comparisons between various path planning algorithms.
PradoC is a port of the core Prado framework to a native PHP C extension. For now until the project reaches an Alpha state you may access the source code via subversion: `svn co https://svn.sourceforge.net/svnroot/pradoc pradoc'.
Surge is the name of an advanced game engine--includes graphics, sound, physics, scripting, networking, and more. Surge is also the name for the first game for this engine, which will be based on a replacement until the Surge Engine becomes viable.
To manage data between database and view you can use objects like DataTable, DataView, etc. These classes help you to administer data on website! You can search, filter, sort, etc. in the DataView and you can update all data of the DataTable to database
Natal CMS, intends to be a powerful and easy to use general purpose web based J2EE based CMS. It will run under the Spring web framework and make uses of technologies such as Hibernate, JSP2, Lucene, MySQL and SiteMesh.
The Scenario API project is dedicated to scenario/workflow/pipeline like structures creation and execution. It includes the abstraction level, which is defined in subproject SDM (Scenario Definition Model) and one of the implementation.
netconfwiz is wizard like interface that guides a newbie user through setting up different network connections on Linux (Dial-up, xDSL, Cable, LAN, wlan). It stores the settings in a distro-neutral XML format.
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Struts NBX (Struts with Nuthin-But-XML) is a Model 2X framework, by Bill Vaughn, that enables the development of dynamic J2EE web content with nothing but XML. In other words, no JSPs, JSTLs and etc., for a clean separation between the model and viewer.
SUF-Sales Utility Framework can be used to build any sales based application development. This tool lets the develpors to concentrate only on the presentation-logic. The back end processing and business logic were taken care through the XML configuration
SAGE stands for Simple Asynchronous Game Engine and is an attempt to implement a multithreaded game engine in C#. For rendering/physics/sound/etc it uses(/will use) open source libraries (like OGRE, ODE, etc) through plugins.
The bd-Container is an Java implementation of OSGi framework which is an simple (well not so simple :) ) non-remote component container spec. With a little difference. Groovy is used in components to make component substitution more dynamic.
Expression4J (Math Expression Parser) is a java framework used to manage mathematic expression stored in String object like "f(x,b)=2*x-cos(b)" or "g(x,y)=f(y,x)*-2". Expression gramar can be define by user (add new operator or type ...)
sqNET is a database abstraction layer based on .NET/Mono reflection and attributes. Use this framework if you need database-independant, easy-to-implement and time-saving database access.-Having to cope with database design only once during development.
CardShark is a software package that includes a utility for creating and organizing playing cards and an interactive environment for playing games with those cards via the internet.
VSGE is a platform-independent, "very simple" game engine based on the SDL and OpenGL libraries. Using unorthodox technologies when appropriate, it strives to make developing non-trivial games simple and fun.
Openology's goal is to provide a way to integrate the many open source PHP web applications. Integation consist of the frontend design and the backend code integration.
The pgf2 is a framework for generating prototypes. The generation process allows the user to choose the architecture / technology and outputs a simple working application for further development. The first option available is based on jboss seam.
BeanValidator is a framework for declarative validation of Java(TM) Beans and EJB3 POJOs that integrates can be used standalone or together with JSF and and JBoss(TM) Seam.