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The Java-XML-GuiBuilder creates on the basis of XML documents a runable Java swing surface. These tools are meant for the production by horizontal prototypes, the specification/documentation of the user's interface, the runtime to
The GUIDOLib provides a powerful engine for the graphic rendering of music scores, based on the Guido Music Notation format. It supports Linux, Mac OS X, Windows, Android and iOS operating systems. A Java JNI interface is available as well as a Javascript version of the library. A Web API has also been designed, allowing to deploy the engine as a Web service.
Crystal Space is an Open Source 3D SDK for Unix, Windows, and MacOS/X. It renders with OpenGL and features GLSL shaders, CG shaders, deferred rendering, dynamic shadows, bullet based physics library, terrain engine, skeleton based animation meshes, exporter for Blender, portals, etc...
jPod Renderer is based on the jPod library, also hosted here at "jpodlib". This is the long awaited release for platform specific rendering code, both on AWT and SWT. To see jPod and jPod Renderer at work, have a look at www.cabaret-solutions.com
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Pease Plate is a small but powerful template engine for Java that uses simple POJOs as data model. It includes an extendable Java-like expression language designed for the special needs of template rendering.
A Java Framework for the creation of online REST services
A Java framework for the creation of REST services. Krest is built upon Spring MVC and offers an enterprise scale solution for REST services. Please visit http://javakrest.sourceforge.net/ to find the demo app, or download the core library.
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BeanView is a Java library for seamlessly rendering a JavaBean to a form and back. It includes a specification for the model and also implementation[s] for Swing and Echo 2.0.
A Java (and maybe .NET) library of objects that objectify SQL syntax and semantics, and render to various flavours of SQL. It allows one to programmatically construct SQL in Java. It's intended use is within other DB abstractions, as a rendering layer.
A software library to bridge Simpull, a 2D Java Physics Engine, and PulpCore, a 2D rendering and animation framework. This will expand the capabilities of PulpCore to include physics simulations. Just extend SimpullScene2D and have at it!