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DESMO-J is a framework for rapidly building discrete event driven simulation models in Java, which is not restrained to any particular domain of application. It supports both event-oriented and process-oriented modelling views. See http://desmoj.de.
Action Arcade 2D j2me Engine
Basic engine for j2me action arcade games, basic API for developing games. It will be a light engine. Methods and functions for load and paint graphics, background maps, basic sprites animations.
A software library to bridge Simpull, a 2D Java Physics Engine, and PulpCore, a 2D rendering and animation framework. This will expand the capabilities of PulpCore to include physics simulations. Just extend SimpullScene2D and have at it!