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Framework to implement board and card games including some already developed games. Typical game elements are offered by this library, so developers just care on the essential aspects that differ. Games created with tjger are also hosted (Four wins, Oasch, Schnapsen, Trap the Wizard, etc.) and the Tjger Game Pack contains all these games.
VR Adrix Java Works - Paged Lists - Action-Entity Model ...
Adrix.NT Java Works :: Sources & Build Projects
includes
- Paged Lists of Object & Iterators Library for Java
- Action / Entity Model for Java
- VR Ax AWT Clock Java Component
- VR Multi Dimensions Array Library
- VR MDArray List Manager Library
- VR Adjacency (List | Matrix) Direct Graph Lib
- VRJMosaic cells sliding game with automatic resolver
- VR RectsWorld Sample Applic
- VR Free Chess 2D Applic
also contains
- Other Utils Libraries
- Demo and Test Applications
- NetBeans build projects
- and more ...
(*) note: the libraries folder to build and run applications
must be located on the same volume of the java applications
its path name must be:
\AX.VincentRadio\Java\SharedLib
have fun
Adrix.NT
adrixnt@hotmail.it
Java library that offers conventient functions. With the help of this framework it's possible to implement quickly an own application including menu, status bar, etc. and also an online updater. As a test application a simple and fast text editor (HG Edit) was developed. The framework is also a base for the game framework tjger (www.tjger.com) that is also hosted at sf.net.
Jepe is an Pokémon Game engine. We have been working on pokémon fan games for quite a while now, but found no easy framework to program them. Therefore we are making this engine.
Ligthweight Toolkit is a framework which uses LWJGL.
It makes easier some aspects (input, picture loading, code organisation, ...), and allows to focus on the game code.
Dynamic tree of Java objects encapsulates hard-drive and Jar/Zip files (and their inner files) and Java objects all the same way. Create new ways of communication as executable Jar files, like a paint program that creates/uses paint programs as tools
JCBE is an acceleration framework for Java programs running on Cell Broadband Engine processors. It is based on native methods executed on either PPE or SPE depending on method annotation used. C code is directly embeded in the Java source.
AOLibrary is a java-based library for writing chat bots that can be used with the game Anarchy Online. (Bots are often used to facilitate communications within an in-game organization or guild.) The library is written in Java 6.
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This project contains a framework, built to be used in a Digital Game Design Undergraduate course. Such framework allow a better learning of object-oriented principles by first-grade students.
This project is just a simple exploration of object oriented design patterns. Our project begins with a Conway Game of Life program, applying patterns where possible. The eventual goal of this project is to develop a reusable library of patterns.
As a player, you may want to play a game which can be customizable and enjoyable. As a game developer, you may want to develop a game more efficiently and enjoy the process of development. Please join in us and make the fertile game soil.
JavaGO is an Open Source Java library for the Game of GO (weiqi, baduk) analysis. Implements: base game classes, montecarlo simulations, SGF reader/writer, game variants, GTP, etc. Elegant interfaces/class design. Speed efficient w/small footprint. TDD.