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BugEye is an XML-based unit test creation framework. Being XML-based, it can be easily translated to almost any language. The current translations are C#, Java, JavaScript, and Visual Basic. Future translations include C++, Python, Perl, and PHP.
OpenXL provides a flexible, platform-independent SOA/Web Service middleware and workflow programming language (SLL). OpenXL supports the creation, provisioning and execution of Web Services as well as the integration of code written in BPEL, Java, etc.
The Scenario API project is dedicated to scenario/workflow/pipeline like structures creation and execution. It includes the abstraction level, which is defined in subproject SDM (Scenario Definition Model) and one of the implementation.
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Xorio is a Java Based Framework for the creation of Dynamic Websites and Web-Applications. It has a "Stuctured Content Enginge" that allows to handel complex structured Content without new Databse Structures and with no or not very much Programming.
This project is just a simple exploration of object oriented design patterns. Our project begins with a Conway Game of Life program, applying patterns where possible. The eventual goal of this project is to develop a reusable library of patterns.
As a player, you may want to play a game which can be customizable and enjoyable. As a game developer, you may want to develop a game more efficiently and enjoy the process of development. Please join in us and make the fertile game soil.
Racoon is an application server for multi-player games. Its intention is to relieve game developers from recurring and time extensive tasks. This is achieved with a modular concept: only the game logic has to be written and deployed in Racoon.
JavaGO is an Open Source Java library for the Game of GO (weiqi, baduk) analysis. Implements: base game classes, montecarlo simulations, SGF reader/writer, game variants, GTP, etc. Elegant interfaces/class design. Speed efficient w/small footprint. TDD.
Project Elemental Shattering (ES) is a role-playing game that has been in the design phase for many years. Its first incarnation is this MUD engine. A successful MUD project will lead to the inevitable graphical MMORPG!