Win32++ is a C++ library used to build windows applications. It is a simple, open source alternative to MFC. Win32++ supports the C++ compilers from GNU and Microsoft. It is an ideal starting point for anyone learning to program for windows, but also caters for the needs of professional developers.
KOL-CE - Key Objects Library CE is a set of objects to develop powerful (but compact) Windows CE/Pocket PC/Windows Mobile/Win32 GUI applications using Free Pascal. The library is based on KOL library by Vladimir Kladov (http://kolmck.net).
http://www.filehelpers.net
The FileHelpers are an easy to use .NET library written in C#. Is designed to read/write data from flat files with fixed length or delimited records (CSV). Also has support to import/export data from different data storages (Excel, Access, SqlServer)
Code on GitHub: https://github.com/MarcosMeli/FileHelpers
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The BMF is a Software Framework developed in Java language for the creation of web applications on the server platform also Open source, in clinical, administrative and management for a healthcare company.
Cross-platform C++ libraries with a network/internet focus.
NOTE: Current source code as well as bugs/patches are on GitHub:
https://github.com/pocoproject/poco/
C++ class libraries for network-centric, portable applications, integrated perfectly with the C++ Standard Library. Includes network protocols (Sockets, HTTP, FTP, SMTP, POP3, etc.), SQL database access and XML parsing. Licensed under Boost license.
ID3.NET is a set of libraries for reading, modifying and writing ID3 and Lyrics3 tags in MP3 audio files.
The core library is a portable class library compatible with the .NET Framework 4 and higher, Silverlight 4 and higher, Windows Phone 7.5 and .NET for Metro style apps. It also contains non-portable libraries that provide additional platform-specific support.
ID3.NET also provides an extensible metadata discovery framework that can discover specific ID3 frame data (like album art, lyrics, etc.) from various online services such as Amazon, ChartLyrics.com, Discogs and more.
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Aswang is a lightweight and flexible C++ class framework meant to make windows GUI development easier and faster without the imposition of bloated libraries or any particular visual style.
WOSH is a multi-platform message-oriented middleware written in ANSI C++. Service oriented architecture, designed for network distributed computing. Already working: Audio multimedia, X10, remote control (WinMobile, GTalk) and much more..
SmartWin++ is a C++ template GUI library written to give the flexibility of the Windows API without the hassle and lack of typesafety that MFC/WTL delivers. A flexible, expandable abstraction of the Windows API (formerly Win32 API).
Microlog is a small, yet powerful logging library for mobile devices based on the Log4j API. Supports Java ME (J2ME) and Android. Logs to device, to PC or to servers online. Used in all phases from development on emulator/device to outdoor field-testing.
The Touchscreen User Interface for J2ME is a small framework, designed to create user interfaces with low-level components and layouts. The components are controllable by touchscreen devices only.
The CoreLibrary is a multiplatform object library for C++ (Linux, Win32, MacOSX, PocketPC).
It provides many of the common objects found in Java (Strings, Threads, Collections, etc.) and has the ability to send objects across the network like CORBA.
Roam provides an extensive set of user interface widgets, collection classes, and device related utility functions (e.g., idle state notifications) not currently found in the .NET Compact Framework.
J2ME MVC framework based on model-view-controller pattern supported ME configurations CLDC and up. - conversation like data transfer between controllers - low memory usage - PL services support TODO: - support of other UI frameworks
PocketGraphics is a 100% managed assembly graphics library for the Pocket PC environment. It uses either GAPI or the raw framebuffer for increased speed.
Command Script 4 (CSC4) is an "application control" or application extension scripting language / virtual machine / compiler environment. CSC4 supports object member access, object creation and static calls to the underlying .NET Framework 2.0.
PocketFrog is *THE* game library to rapidly write blazing fast games on the Pocket PC platform. It is implemented in C++ with an object oriented design. If your application needs to harness the raw power of your Pocket PC graphics, PocketFrog is for you.
SWCollections is a port of the popular java.util classes to the SuperWaba platform.
SuperWaba doesn't have Collections support by itself, but you will be able to use an ArrayList or a TreeMap as usual with this library.
JMicroscope is a library and framework for mobile enterprise applications based on the Java 2 Micro Edition (J2ME). It provides commonly required features (MVC,RPC,DAO) for mobile applications which act as clients to java enterprise applications (J2EE).
The Winfessor .NET Unit Test Library is a very simple, feature-lacking unit test framework and Winforms GUI designed to get the job done. Tests are ran on a background thread so the GUI remains responsive. Attributes are used to designate test items.
This project targets the SPU of the Cell/BE Processor. This library is intended to help the person programming the SPUs on the Cell processor move data into and out of the local store of an SPU without having to directly program the DMA hardware.
DSP Bridge enables asymmetric multiprocessing on target platforms which contain a general-purpose processor (GPP) and one or more attached DSPs. DSP Bridge is an interprocessor communication library that links the GPP Operating System (Linux) and DSP OS.
Mobile.Windows.Forms offers functionality for developing mobile applications using .NET Compact Framework 1.0, including multiple screen configurations, keyboard navigation and XML based user interface definitions.