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Error to trace to log to deploy. One click. No SSH.
Catch the cause before the pager goes off.
AppSignal links every error to the trace, the trace to the log, the log to the deploy that shipped it.
Win32++ is a C++ library designed to simplify the development of Windows API-based applications. It provides a modern C++ interface while staying lightweight and easy to use.
It is the perfect choice for developers who want to build small, fast, native Windows desktop apps without the bloat of modern UI frameworks (like .NET or Electron). Your finished app compiles down into a single, small executable file.
http://www.filehelpers.net
The FileHelpers are an easy to use .NET library written in C#. Is designed to read/write data from flat files with fixed length or delimited records (CSV). Also has support to import/export data from different data storages (Excel, Access, SqlServer)
Code on GitHub: https://github.com/MarcosMeli/FileHelpers
Cross-platform C++ libraries with a network/internet focus.
NOTE: Current source code as well as bugs/patches are on GitHub:
https://github.com/pocoproject/poco/
C++ class libraries for network-centric, portable applications, integrated perfectly with the C++ Standard Library. Includes network protocols (Sockets, HTTP, FTP, SMTP, POP3, etc.), SQL database access and XML parsing. Licensed under Boost license.
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ID3.NET is a set of libraries for reading, modifying and writing ID3 and Lyrics3 tags in MP3 audio files.
The core library is a portable class library compatible with the .NET Framework 4 and higher, Silverlight 4 and higher, Windows Phone 7.5 and .NET for Metro style apps. It also contains non-portable libraries that provide additional platform-specific support.
ID3.NET also provides an extensible metadata discovery framework that can discover specific ID3 frame data (like album art,...
Aswang is a lightweight and flexible C++ class framework meant to make windows GUI development easier and faster without the imposition of bloated libraries or any particular visual style.
WOSH is a multi-platform message-oriented middleware written in ANSI C++. Service oriented architecture, designed for network distributed computing. Already working: Audio multimedia, X10, remote control (WinMobile, GTalk) and much more..
SmartWin++ is a C++ template GUI library written to give the flexibility of the Windows API without the hassle and lack of typesafety that MFC/WTL delivers. A flexible, expandable abstraction of the Windows API (formerly Win32 API).
The CoreLibrary is a multiplatform object library for C++ (Linux, Win32, MacOSX, PocketPC).
It provides many of the common objects found in Java (Strings, Threads, Collections, etc.) and has the ability to send objects across the network like CORBA.
Roam provides an extensive set of user interface widgets, collection classes, and device related utility functions (e.g., idle state notifications) not currently found in the .NET Compact Framework.
PocketGraphics is a 100% managed assembly graphics library for the Pocket PC environment. It uses either GAPI or the raw framebuffer for increased speed.
PocketFrog is *THE* game library to rapidly write blazing fast games on the Pocket PC platform. It is implemented in C++ with an object oriented design. If your application needs to harness the raw power of your Pocket PC graphics, PocketFrog is for you.
This project targets the SPU of the Cell/BE Processor. This library is intended to help the person programming the SPUs on the Cell processor move data into and out of the local store of an SPU without having to directly program the DMA hardware.
DSP Bridge enables asymmetric multiprocessing on target platforms which contain a general-purpose processor (GPP) and one or more attached DSPs. DSP Bridge is an interprocessor communication library that links the GPP Operating System (Linux) and DSP OS.
Mobile.Windows.Forms offers functionality for developing mobile applications using .NET Compact Framework 1.0, including multiple screen configurations, keyboard navigation and XML based user interface definitions.