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Win32++ is a C++ library used to build windows applications. It is a simple, open source alternative to MFC. Win32++ supports the C++ compilers from GNU and Microsoft. It is an ideal starting point for anyone learning to program for windows, but also caters for the needs of professional developers.
Cross-platform C++ libraries with a network/internet focus.
NOTE: Current source code as well as bugs/patches are on GitHub:
https://github.com/pocoproject/poco/
C++ class libraries for network-centric, portable applications, integrated perfectly with the C++ Standard Library. Includes network protocols (Sockets, HTTP, FTP, SMTP, POP3, etc.), SQL database access and XML parsing. Licensed under Boost license.
ID3.NET is a set of libraries for reading, modifying and writing ID3 and Lyrics3 tags in MP3 audio files.
The core library is a portable class library compatible with the .NET Framework 4 and higher, Silverlight 4 and higher, Windows Phone 7.5 and .NET for Metro style apps. It also contains non-portable libraries that provide additional platform-specific support.
ID3.NET also provides an extensible metadata discovery framework that can discover specific ID3 frame data (like album art,...
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Aswang is a lightweight and flexible C++ class framework meant to make windows GUI development easier and faster without the imposition of bloated libraries or any particular visual style.
WOSH is a multi-platform message-oriented middleware written in ANSI C++. Service oriented architecture, designed for network distributed computing. Already working: Audio multimedia, X10, remote control (WinMobile, GTalk) and much more..
Roam provides an extensive set of user interface widgets, collection classes, and device related utility functions (e.g., idle state notifications) not currently found in the .NET Compact Framework.
Playputer SDK is open source C/C++ framework whose purpose is to help development of virtual machine libraries for playing casual games.These libraries emulate classic home computers, video game consoles,and other hardware or software systems.
Intel® Mobile Platform SDK 1.3 covered by BSD license, enables developers to build mobile-aware applications. It provides a set of libraries and runtime components, and programming interface, common across Windows and Linux platforms.
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PocketGraphics is a 100% managed assembly graphics library for the Pocket PC environment. It uses either GAPI or the raw framebuffer for increased speed.
If you reach this page most likely you are looking for Rodi P2P binary release - check web site rodi.sf.net If you are looking for CLI/FFS/AOS portable C/C++ libraries for RTOS "emLib" package is the way to go
PocketFrog is *THE* game library to rapidly write blazing fast games on the Pocket PC platform. It is implemented in C++ with an object oriented design. If your application needs to harness the raw power of your Pocket PC graphics, PocketFrog is for you.
Robot Controlling System (RCS) - is a .NET-oriented software group for controlling remote mechanical objects, debuging and programming them by .NET-languages
Set of .NET libraries, UI controls & applications for managing & synchronizing contact information. It includes managed wrappers for file formats like vCard, and classes to manage/sync contact information with popular applications & online services.