Our generous forever free tier includes the full platform, including the AI Assistant, for 3 users with 10k metrics, 50GB logs, and 50GB traces.
Built on open standards like Prometheus and OpenTelemetry, Grafana Cloud includes Kubernetes Monitoring, Application Observability, Incident Response, plus the AI-powered Grafana Assistant. Get started with our generous free tier today.
Create free account
Our Free Plans just got better! | Auth0
With up to 25k MAUs and unlimited Okta connections, our Free Plan lets you focus on what you do best—building great apps.
You asked, we delivered! Auth0 is excited to expand our Free and Paid plans to include more options so you can focus on building, deploying, and scaling applications without having to worry about your security. Auth0 now, thank yourself later.
Eclipse 4diac the open source solution for industrial automation
Eclipse 4diac is an open source PLC environment allowing to implement industrial control solutions in a vendor neutral way. 4diac implements IEC 61499 extending IEC 61131-3 with improved support for controller to controller communication and dynamic reconfiguration. With that 4diac provides the infrastructure for Industrie 4.0 and industrial IoT.
Further information and the latest versions can be found here: https://eclipse.dev/4diac/
Blister is an extremely fast, scalable, lightweight, cross-platform C++ library and cmdline tool set for building async I/O servers and clients. It includes optimized logging, configuration, networking, process control, HTTP and SMTP APIs
WOSH is a multi-platform message-oriented middleware written in ANSI C++. Service oriented architecture, designed for network distributed computing. Already working: Audio multimedia, X10, remote control (WinMobile, GTalk) and much more..
XUI is a Java and XML RIA platform for building smart app's. Swing, AWT and other widget sets can be used on a range of hardware. XUI's modular framework can help many aspects of application development. NetBeans and Eclipse are available.
A source framework and runtime library for building game engines; providing windowing, input, sound, and networking; in a simple, platform-independant manner. Utilizing C++, OpenGL, and various native APIs to provide a platform-transparent system.