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C library which allows to easily setup a VT52/VT100/ANSI/ECMA048/AVATAR telnet server. Can handle multiple clients with a simple API, main features: minimal bandwidth consumption, optimized network architecture, console color support.
Pixel Toaster is a portable open source framebuffer library for C++. It provides a fast and easy way to get your pixels on the screen. Floating point and truecolor pixel formats are supported on Windows, Mac and Unix.
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RPSL is a set of bash scripts that integrate the GNU autotools and pkg-config for c/c++ build management. The scripts set up a basic tree and when commanded, scan for new source files and update the makefile.am's and configure.ac.
A replacement library which aim in replacing the default AmigaOS "layers.library" to more efficently manage layers operations on modern AmigaOS operating systems. It comes with some advanced layers techniques to speed up operations....
ACDK - Artefaktur Component Development Kit - is a platform independent C++-framework similar to Java or C#/.NET for generating distributed and scriptable components and applications.
osgJuggler is a library suite that makes developing computer graphics appications for virtual reality easier. osgJuggler is a framework that allows you to develop a scene with OpenSceneGraph and view it on any platform supported by VRJuggler.
OpenL implements Java-like languages allowing to use code snippets placed in Excel, XML, or DB. OpenL is a foundation for OpenRules http://openrules.com. Maintained from http://openl.org
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Libdoomwad is a C++ platform-independent class library used to manage data structures inside data (wad) files for Doom and Doom 2. Its target audience is developers of Doom editors.
A service-oriented, single-source, Java integration server with virtual Service Stores(TM) that expose services via web services, HTTP and more. Service Flows provide process automation. Mainframe, database, email, web, soap & ftp adapters are included.
A source framework and runtime library for building game engines; providing windowing, input, sound, and networking; in a simple, platform-independant manner. Utilizing C++, OpenGL, and various native APIs to provide a platform-transparent system.
A web development framework; includes an application server which provides a persistent object cache and transaction support, an intelligent HTML parser, multi-threaded scripting, multiple scripting language support within a single OO framework.
REX: Remote EXecution Distributed Computing Services for Linux and Solaris,
providing C and C++ APIs, librex library and "rexd" daemon software to implement
Load Balancing Process Migration : Dump + Restore, Remote File and Resource Management.
Sirch is a utility portage approach to console-based development of open source software projects. Its goal is to simplify effective API wrappering the glibc and porting to cygwin alike system.
JCM is a state-of-the-art Java concurrency management framework.
It's main features are: efficient resource management, code simplicity,
stability and reliability.
NUSoftware Game Engine is a framework used for games development. A simple API to easily create games using advanced 3D graphics & sound systems simplified for the average programmer.
This is a library that helps software that uses Abase not spread all over the system. This helps to distribute software without installation and make it easy for a user to keep software organized. Then it can be used in "portableOS" flash drives.
PIEngine is a general purpose 3D game engine designed to be an easy to use framework for game developers. It glues together OGRE, ODE, OIS and some other common parts of an engine.
Top Engine the Semantic Web Engine for the Enterprise. Top Engine is a Business Rule Engine that utilize OWL DL ontologies for vocabulary primitive to write rules on top of ontology. Top Engine support forward and backward chaining with truth maintenance