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Dummy2d is simple and fast programming language similar to early BASIC. Dummy2d mostly useful for 2D games. To create Dummy2d games you need Windows OS. Dummy2d games will run on Winowsd and Linux (through WINE).
Download and info: https://sourceforge.net/projects/dummy2d/files/
Dummy2d IS TOTALLY FREE FOR COMMERCIAL AND NON-COMMERCIAL USE.
AshTL aims to provide a complete framework for dealing with spatial data in an efficient, parallel manner. As such, we primarily provide container classes and data types relating to 2D and 3D coordinate grids.
AshTL is currently in alpha development (some features may not work correctly, and interfaces are likely to change). While in alpha and beta development, AshTL is licensed under AGPL v3+. Stable releases will include an exception so that AshTL itself will always be AGPL, but will...
libmylcd is a frame & font rendering library and toolkit designed to provide low level access to 2D hardware via a video framebuffer. Supported devices include SED133x, T6963C, PCD8544, S1D15G10, USBD480, PCF8833, PCF8814, USB13700, S1D15G14.
The Standard Portable Library (SPL) is a smart pointer based cross platform framework. SPL is an STL replacemnt and has an API similiar to .net and java. Features include Dates, pointer debugging, collections, IO, network, data, threading, and XML.
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C++ production ready implementation of Scott Seely's Simple SOAP RPC code. OS neutral, HTTP transport, XML validation, envelope parsing, RPC dispatching, extendable data types, fault generation and a extendable test suite useful for release validation.
Now builds on newer versions of Linux.
An open-source corpus analysis class library written in C#. GUI of Tenka Text 0.1.3 comes with Wordlister - an advanced, extremely fast graphical wordlist tool and a simple regex concordance tool. Tenka Text - the open-source answer to WordSmith Tool
Framework written in C language using OO concepts. Pretty similar to Java. This is gonna change your way of programming in C. Feel free to contact me at juanrb@hotmail.com.
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WOSH is a multi-platform message-oriented middleware written in ANSI C++. Service oriented architecture, designed for network distributed computing. Already working: Audio multimedia, X10, remote control (WinMobile, GTalk) and much more..
A gentle and humble toolbox for those of us that love C++. It provides support for sockets, serial devices, components/plugins and many other features. People use it for developing apps that run on desktop/server systems and embedded appliances.
LuaDist is a CMake built module distribution and deployment tool for the Lua programming language. It aims to achieve zero configuration runtime environment for Lua modules and libraries be it source or binary.
Fast prototyping environment in Lua for GUI, DSP and ANN development. Based on lqt, lfann, and our code. Goal minimal build dependencies. Only contains what we or any contributor needs.
The CoreLibrary is a multiplatform object library for C++ (Linux, Win32, MacOSX, PocketPC).
It provides many of the common objects found in Java (Strings, Threads, Collections, etc.) and has the ability to send objects across the network like CORBA.
The Official Address Normalizer parses a mailing address into a set of potentially matching US Postal Service standardized addresses. The library is intended for real-time usage and emphasizes speed over completeness.
Blackboard implements a lightweight, portable tuple space suitable for multi-agent system and distributed component design. Supports implicit invocation via content-filtered asynchronous events, blocking call semantics, and shared memory messaging.
Entropia Engine is a 2d video-game development oriented library that takes advantage of hardware acceleration features provided by DirectX8. It comes with multiple tools that will make your game development much easier.
A 64-bit clean (hopefully!), portable, object oriented library of tightly integrated low-level classes, templates and functions targetting realtime multithreaded applications such as midi sequencers, audio synthesisers, games and simulations.
rayGina is a C++ operating-system independent raytracing library, which provides interfaces to extend the raytracing process while runtime and represents a framework for raytracing experiments/development of different components
wGui is a simple, platform independent dialog manager library using SDL and FreeType2. Written in C++ (with extensive use of the Standard Library and STL) the intention is to leave all of the antiquated C paradigms out of it (like #defines).
s@rdalya, is a cross-browser AJAX Framework, designed to work in all DOM-supporting browsers, aiming to make DHTML programming easy and fun. Pros: + OO + Flexible, easily extendible + Modular + Independent of OS + Lightweight(when considered what it does