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Build, test, and explore on Google Cloud with $300 in free credit. No hidden charges. No surprise bills.
Launch your next project with $300 in free Google Cloud credit—no hidden charges. Test, build, and deploy without risk. Use your credit across the Google Cloud platform to find what works best for your needs. After your credits are used, continue building with free monthly usage products. Only pay when you're ready to scale. Sign up in minutes and start exploring.
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99.99% Uptime for MySQL and PostgreSQL on Google Cloud
Enterprise Plus edition delivers sub-second maintenance downtime and 2x read/write performance. Built for critical apps.
Cloud SQL Enterprise Plus gives you a 99.99% availability SLA with near-zero downtime maintenance—typically under 10 seconds. Get 2x better read/write performance, intelligent data caching, and 35 days of point-in-time recovery. Supports MySQL, PostgreSQL, and SQL Server with built-in vector search for gen AI apps. New customers get $300 in free credit.
JetCache is a Java cache abstraction that provides uniform usage for different caching solutions. It provides more powerful annotations than those in Spring Cache. The annotations in JetCache support native TTL, two-level caching, and automatically refresh in distributed environments, also you can manipulate Cache instances by your code. Currently, there are four implementations: RedisCache, TairCache(not open source on github), CaffeineCache (in memory) and a simple LinkedHashMapCache (in...
Arianne is an engine to develop multiplayer online games like Stendhal
Arianne is a multiplayer online engine to develop turn based and real time games, providing a simple way of creating the game server rules and clients like our MORPG Stendhal. Our engine Marauroa uses Java and SQL for hosting hundreds of players on a solo host.
Stendhal is a fun friendly and free multiplayer online adventure game with a huge and rich world. With hundreds of NPCs and different quests, features like the Travel log and achievement system keep track of progress. Thousands of...
Java Batch Job Framework. The JBJF uses an XML definition file to abstract many of your common batch job parameters. The JBJF programming framework uses a task list concept as a divide and conquer strategy to simplify your batch job development.
Crystal Space is an Open Source 3D SDK for Unix, Windows, and MacOS/X. It renders with OpenGL and features GLSL shaders, CG shaders, deferred rendering, dynamic shadows, bullet based physics library, terrain engine, skeleton based animation meshes, exporter for Blender, portals, etc...
Run everything from popular models with on-demand NVIDIA L4 GPUs to web apps without infrastructure management.
Run frontend and backend services, batch jobs, host LLMs, and queue processing workloads without the need to manage infrastructure. Cloud Run gives you on-demand GPU access for hosting LLMs and running real-time AI—with 5-second cold starts and automatic scale-to-zero so you only pay for actual usage. New customers get $300 in free credit to start.
A Java framework for writing sprite based games (turn-based, card, and arcade games.) Provides: Sprite management, rendering (Java2d or OpenGL), Collision Detection, Sprite widgets (buttons etc...), visual editor for layout of game widgets.
The central aim of OrkAPI is to be an interface to any kind of Ork-related data within Java. It also features a GUI that can assist in creating a move and inspecting the collected data. There are many points to extend OrkAPI with "Plugin" classes.
The PBEM Engine is a server application and toolset to run Play-By-E-Mail games. It enables people to run multiple PBEM games of multiple rulesets simultaniously.