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A game developement library for the Gamepark32 handheld console.
The project goal is to provide a full C++ API that will provide Sprite, Tile, and Layer graphics functionality, as well as Music, Input, File and GUI APIs in the future.
CppUtx is a unit test framework for C++ based on the article `Cpp Utx Overview` written by Robert DiFalco and some parts of CxxTest. It depends on the standard and the boost library.
An enterprise application framework based on J2EE. Provides a web application framework, a tiny workflow engine, a dynamic report tool, a code generator, a base business framework,many web components and much more.
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This project is a extraction of the classparser from the KDevelop project into a project of its' own. This was done since there are a lot of other projects depending on this specific lib and it felt like a Good Thing(tm).
The RJava software includes classes useful for developing programs written in the Java programming language.
It is a play on words, it is intented to be "our java" versus "their java".
CrossBrowserAjax (CBA) is a tiny (2.5Kb), fast, and cross browser library. Works with IE5.0+ ( even with disabled ActiveX ), Mozilla1.7+, Firefox1.0+, Opera7.3+, Safari. Data can be loaded from a different host. Easy-to-Use. CrossBrowserAjax.com
The g1u3 project is an extremely lightweight framework for gluing software components together. The core of the framework is written in platform neutral ANSI C with parsimony and conciseness as primary design imperatives.
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An engine and meta-model for building role-playing games. Allows the developer to focus strictly on the model (or "world" of the game) and the interactive experience for the end-user.
OpenProxy (Half Object Plus Pattern) Client implements a concept across multiple
address spaces by transforming the relevant object into two "halfobjects"
plus protocol, one half-object in each address space.
memo is an free software Framework for Gamedevelopment.
It's based on SDL, SDL_image and SDL_mixer for the most of the importent stuff like input, music, sound, sprites and timer.
wxGraphicControls is a set of many customizable controls
wxGraphicControls is a small GUI library built on top of wxWidgets. It contains many customizable controls like wxGraphicButton, wxGraphicMenu, wxGraphicTrackBar, wxGraphicRotatingButton, etc.
Almost every control is built out of specified images.
You are able to specifiy corresponding images which are shown in the specific state of the control.
- supports completly transparent looking controls
- loadable through wxWidgets-XRC-System
See screenshot for more information!
MMP is a program/framework designed to process motion data delivered by - for example - a wiimote. The design is modular, so you can adapt it to your own needs.
Simple Foundation is a simple and elegant library to use on top of Qt 4/C++(and at your choice Kde-Libs), to create powerful task-centric applications.
This project is an API I have created over the years and ported to several languages. It contains tools, structures, and algorithms I have found useful in graphics, robotics, and machine vision applicaitons. Points, Lines, Vectors, etc.
cgpl is C++ template-based parsing library. It does not contains any parser on itself, but provide primitives for creating its own parser using generic programming.
Ninja INI is a simple, lightweight, and fast INI file reader & writer. It supports 3 levels (sections, keys, and containers), multiple keys with same name, parse command-line (argc & argv). Written in C++ with STL design and optional bindings to Lua.