Showing 5 open source projects for "frame"

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    BizHawk

    BizHawk

    BizHawk is a multi-system emulator written in C#

    A multi-system emulator written in C#. As well as quality-of-life features for casual players, it also has recording/playback and debugging tools, making it the first choice for TASers (Tool-Assisted Speedrunners). Screenshotting and recording audio + video to file. Firmware management, input, framerate, and more in a HUD over the game. Rebindable hotkeys for controlling the frontend (keyboard+mouse+gamepad). A comprehensive input mapper for the emulated gamepads and other peripherals....
    Downloads: 25 This Week
    Last Update:
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  • 2
    Flecs

    Flecs

    A fast entity component system (ECS) for C & C++

    ...Entire codebase builds in less than 5 seconds. Runs in the browser without modifications with emscripten. Cache-friendly archetype/SoA storage that can process millions of entities every frame. Supports entities with hundreds of components and applications with tens of thousands of archetypes. Automatic component registration that works out of the box across shared libraries/DLLs. First open-source ECS with full support for Entity Relationships! Write free functions with queries or run code automatically in systems. Compiles warning-free on 8 compilers on all major platforms, with CI running more than 4000 tests.
    Downloads: 2 This Week
    Last Update:
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  • 3
    nexmon

    nexmon

    The C-based Firmware Patching Framework for Broadcom/Cypress WiFi Chip

    The C-based Firmware Patching Framework for Broadcom/Cypress WiFi Chips enables Monitor Mode, Frame Injection, and much more. Nexmon is our C-based firmware patching framework for Broadcom/Cypress WiFi chips that enables you to write your own firmware patches, for example, to enable monitor mode with radiotap headers and frame injection. This repository mainly focuses on enabling monitor mode and frame injection on many chips.
    Downloads: 5 This Week
    Last Update:
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  • 4
    libmylcd is a frame & font rendering library and toolkit designed to provide low level access to 2D hardware via a video framebuffer. Supported devices include SED133x, T6963C, PCD8544, S1D15G10, USBD480, PCF8833, PCF8814, USB13700, S1D15G14.
    Downloads: 4 This Week
    Last Update:
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  • 5
    hiperGL - Is a 2D OpenGL hardware accelerated blitter, graphic loader, frame manager, a DIV like sprite system, and more utilities for creating video games. It works under SDL. It's portable, and easy to use.
    Downloads: 1 This Week
    Last Update:
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